Ripple said:
Vorchar - the expected damage out put is just a bit high for a raid ship with this kind of maneuverability. Your primary defense is not the GEG, its positioning, unlike the Hyperion.
its actual firepower is not much more than a xill, the GEG makes up for the xills extra damage. the xill can go SM so in a fight between the 2 the vorchar does have to be careful when losing init.
Ripple said:
Balvar - This ship has much better firepower than the Poseidon and a much much better fighter compliment. The difference in damage numbers just isn't important enough given the differences in ability to project force.
Balvar has slightly more firepower than 2 balvarins at 2 levels higher so you can get 4 balvarins for the cost of a balvar. or for around 4 raid pts you can get 2 balvarins loaded with rutarians plus 8 more rutarians for the firepower differnace. this is what it was balanced against more than the posiedon.
Ripple said:
I quite like the Amar and Tertius, and have only a minor concern over the Aquila. The stats are pretty good, but feels like it should have had stealth 4+ like its larger stablemate and a bit more damage/crew maybe.
Aquila is more like a centauri teshlan, damag wise its a hard choice between 2 of these and the dargan. smaller profile makes more stealthy too

it was stealth 4 originally but stealth 5 just seemed right.
Ripple said:
Chronos escort - felt it had a couple dice too many on the escort. specifcally it had more escort dice than its best arc in the regular hull. If it didn't retain it offense I would agree, but it really didn't lose much to gain the escort trait given the number of dice. This ship shouldn't be an even match for the Maximus and right now it feels better than it.
possibly true but it does lose 8 pulse dice to gain only 4 AF dice. added in with no other weapons it cannot fire at all when on close blast doors which i see alot from my EA players chronos (almost every turn)
Ripple said:
Chronos missile - the special rule allowing constant fire of the missile rack makes the regular chronos obsolete. Same t arc, sap rather than ap and I trade DD for P. Damage wise they are close, add in more hits and better crits and better range and well... its just better, the bane of player made stuff.
well the choice here of course is 5" more range single damage/precise versus DD. thats a choice available. to me it seems ok, to others maybe not.
but you feel it would be better as slow loading? if so would range 30 balance that back out? what do others think on this?
Ripple said:
Zues - same issue as above. What you created here is just better than the hyperion. You do lose the rear beam, but you gain another flight. Aside from that trade off pretty much everything else is an upgrade. I have not crunched the math enough to say for sure, but the hull vs damage/crew feels like it favors the Zues against all but beams, and the flight computer feels free. I like the idea of the design, but the numbers are still making me feel the hyp is just being replaced rather than added to.
this was more or less based off hiffanos charybdis cruiser stats. think i gae it 2 more damage as 22 seemed too low for raid level. i did say to hiff the firepower was too great but no one had a problem with his so i went with it
Ripple said:
the N'Toth feels a bit light in the damage points but it is a command ship with a mag gun. Still this is still the T'Loth frame isn't it?
its more based off the var'nic hull. especially if you look at the counter. more damage would have been a bit much with the adv mag gun, command and its manouvrability.
Ripple said:
G'Kar at battle feels like the beam should have been bore... but given the G'Vrahn I see what you are going for. It does surpass all the current G'Quans though which is the same issue as above. I think the G'Quan needs a boost so I'd smile and say sure, but some folks would be justified in looking at it and saying it's just a player made upgrade.
oops typo on the torps. narn ion torps are obviously single damage and thats what this is being returned to in updated PDF.
Ripple said:
Sorry if that seems harsh, I really like the supplement and think most of the ideas are really good. I had some concerns with things just being a bit better than other ships at the same level in the fleet. Comparing across levels is tougher as right now we are all still debating the small vs large thing. But as you can see, most of the issues are small fractions of a difference in opinion with few that are really tough.
Ripple
fair enough, people have their own views on things and i asked for what people though. i have added my own comments/reasons on why things are the way they are. maybe shed some light on things.
TBH the only really overpowered ship in there IMO is the Valerius. but thats cos i went for small adira rather than looking at octurion stats.