Do u know what kinda Dilgar fleet u will be up against?
In 5 point raid u might can get very different fleet types against you.
Your opponent could get nasty on you and take a Garasoch a few Targraths fill them up with breaching pods (leaving flights to defend em) and eat your Olympos and Tethys alive, while covering the pods with (faster then your fighters) Thoruns which he get four in a Targrath
Although if he does this and u choose Hyperions and a nova then he is screwed
Then again as a Dilgar :twisted: player I find that Olympos and Artemis are the best match against Dilgars.
If you are dreaming of fighter superiority then forget it. The ever solid Targrath and Garasoch if bound to be found in your opponents list.
The battles against ANY EA (played quite a few) I find there skirmish ships to be the most troublesome. A few interceptors really makes it hard to penetrate with those first turn missiles Dilgar will load up on you.
Protect your weaker hull ships, couse he will be going after those to get your turns balanced so that he wouldn´t have to break that NICE pentagon of Targraths+Ochlavita+Jashakar scout u will be getting against you. Do NOT divide your fleet, as u will only find that u will be outgunned (front arc) in every fight...trying to flank a fleet with 10+ and 2/45 turns on every ship with less movement is a dead mans plan.
if you go for Artemis then keep em in hyperspace with a few Hermes.
I would suggest:
1 Orestes (keep it back as long as u can; CAF, and it will be a fort)
2 Olympos (I would use the Corvette model as u can get some nice missile variants)
2 Artemis (Hyperspace)
1 Oracle (deploy sideways)
2 Hermes (Hyperspace)
Try to get his Jashakars out first, they are easy to kill and you will most likely get him to bind some fighters as interceptors, as u don´t have many in that list...I would say it´s worth the risk not taking many fighters, he will most likely be expecting a Nova, Avenger and a few Hyperions companied by few Tethys...instead he will get a punch of solid and good hitting pack of skirmish vessels right up his neck!
U will have two chances if getting good positions for your jump points, it should not be a problem.