I just got my hands on the Multiplayer core book and the Heroes of Magnamund book and am putting a game together for some friends. But I have a few questions about the Dwarven Gunner class.
How do the Dwarven Gunner of Bor disciplines interact with equipment like Bor Pistols, Naval Cannons or Bombards? Most of the Disciplines tend to only reference the Bor Musket, is this covered in a different book?
How does Rapid Reload function with dual Bor Pistols or any kind of cannon?
Seeing that Bombards and Naval Cannon are auto-kills if they hit, is there a point to making a superior or magical version? Also what about superior ammuntion?
Does Boom Powder act like regular black powder in regards to moisture making it useless?
Of course any advice for running a game with a dwarven gunner character is welcome.
How do the Dwarven Gunner of Bor disciplines interact with equipment like Bor Pistols, Naval Cannons or Bombards? Most of the Disciplines tend to only reference the Bor Musket, is this covered in a different book?
How does Rapid Reload function with dual Bor Pistols or any kind of cannon?
Seeing that Bombards and Naval Cannon are auto-kills if they hit, is there a point to making a superior or magical version? Also what about superior ammuntion?
Does Boom Powder act like regular black powder in regards to moisture making it useless?
Of course any advice for running a game with a dwarven gunner character is welcome.