Inspired by Ripple (hope to see his ships soon 8) :wink: ) and Dee's Stalkers have been making some more ships in my own obsessive way.
Changed the name of my Shadow Drazi ship in the light of ideas and suggestion by Ripple
Should be updating Darkness Rising this month -maybe up to the 100 page mark 
Dusk Falcon War
Following the destruction of the first prototype at the battle for Babylon 5, Drazi scientists immediately looked to improve upon the design. Evidence from the ships data logger, recovered after the event, showed that the craft was "impulsive" and that the shadow personality was overriding crew controls. Rather than see this as a weakness, the design team allowed the new vessel more freedom and she has proved a revelation in space trials thus far. This new ship was then sent out with the finest crew that the Drazi could muster as they prepared to strike back at the Narn.
Speed: 10..........Turns: 2/90.........Hull: 5...........Damage: 48 / 8...
Crew: 60 /16.....Troops: 4............Craft: 2 Star Snake flights,
Special Rules: Agile, Dodge 6+, Elite Crew (6), Jump Engine, Shields 6/2, Stealth 4+,Unique...... In Service: 2266+
Weapon..........................................Range ...Arc...AD...Special
Molecular Particle Cannon.................18.........B...... 4....Beam, TD,
Phasing Molecular Repeater Cannon...12.........F.......12.Accurate, AP, DD,
Heavy Particle Blaster.......................8...........F.......8.. Double Damage
Her crew guides the Dusk Falcon (no more than this), for she revels in speed and sheer firepower, delighting in the death of those who oppose her. Each turn, if not skeleton crewed or otherwise prevented from attempting special orders, she is automatically given the Concentrate All Firepower! special action (she automatically succeeds). A CQ test of 10 must be made to give her a different Special Action instead.
thanks to Dee for her Stalker idea - my attempt at it
Have Fun - I am !
Changed the name of my Shadow Drazi ship in the light of ideas and suggestion by Ripple



Dusk Falcon War
Following the destruction of the first prototype at the battle for Babylon 5, Drazi scientists immediately looked to improve upon the design. Evidence from the ships data logger, recovered after the event, showed that the craft was "impulsive" and that the shadow personality was overriding crew controls. Rather than see this as a weakness, the design team allowed the new vessel more freedom and she has proved a revelation in space trials thus far. This new ship was then sent out with the finest crew that the Drazi could muster as they prepared to strike back at the Narn.
Speed: 10..........Turns: 2/90.........Hull: 5...........Damage: 48 / 8...
Crew: 60 /16.....Troops: 4............Craft: 2 Star Snake flights,
Special Rules: Agile, Dodge 6+, Elite Crew (6), Jump Engine, Shields 6/2, Stealth 4+,Unique...... In Service: 2266+
Weapon..........................................Range ...Arc...AD...Special
Molecular Particle Cannon.................18.........B...... 4....Beam, TD,
Phasing Molecular Repeater Cannon...12.........F.......12.Accurate, AP, DD,
Heavy Particle Blaster.......................8...........F.......8.. Double Damage
Her crew guides the Dusk Falcon (no more than this), for she revels in speed and sheer firepower, delighting in the death of those who oppose her. Each turn, if not skeleton crewed or otherwise prevented from attempting special orders, she is automatically given the Concentrate All Firepower! special action (she automatically succeeds). A CQ test of 10 must be made to give her a different Special Action instead.
thanks to Dee for her Stalker idea - my attempt at it



Have Fun - I am !