Grimolde said:One of our players doesn't like MRQ2 because of the combat. In particular, the CAs.
I was thinking of going with:
A character has one attack and one defence (parry or evade) option per round
Actions beyond this incur a -20 penalty. Once you roll a negative total, you cannot act again that round.
Grimolde said:One of our players doesn't like MRQ2 because of the combat. In particular, the CAs.
I agree, I find it very frustrating that one player can't 'get it'. I think it's a great system, and more than worth the effort to learn.Dan True said:Grimolde said:One of our players doesn't like MRQ2 because of the combat. In particular, the CAs.
Weird... and you don't want to simply try to make him see the light?
Hmm, I really think it will be hard to remove.. You could say everyone has 2 CAs and it will be sorta similar to d&d... but very, very dull.
- Dan
Yeah you are right, they are intrinsically tied into the whole system.danskmacabre said:Off the top of my head:...
Dan True said:Hmm, I really think it will be hard to remove.. You could say everyone has 2 CAs and it will be sorta similar to d&d... but very, very dull.
- Dan
Grimolde said:I agree, I find it very frustrating that one player can't 'get it'. I think it's a great system, and more than worth the effort to learn.
I am going to try and turn his head once more
To be fair to him, he said he'd play it with us but his heart wont be in it.Verderer said:I would rather drop the player than ruin a good system...
If the player can't set aside his/her dislike of some rule, and as the result the whole system needs to be reworked or even abandoned altogether, then I'd say you have a problem player in your group? Ask the player, if his/her dislike of the rules is so important that he/she doesn't care about ruining the game for others, and suggest he/she concentrates on enjoying the roleplaying and having fun with his/her mates. If that's too much to ask, then the conclusion is obvious.
Yes, this is the way I'm going to run with itLoz said:It sounds to me like the player that doesn't like CA probably needs a bit of time and coaching to get used to them, see the common sense, and realise the benefits. Might take a little time but always worth persevering..