so i played game 2 of our campaign last night, followed by a friendly.
game 1. 5 point raid space superiority versus the ultimate cheesemeisters the ISA. 4 whitestars and 4 bluestars against 4 light raiders 2 fast destroyers and one light cruiser.
the ISA player very honestly fielded his whitestar with a keeper on it. . . and I neglected to notice, d'oh!
anyhow, Drakh won setup and the isa deployed a squadron of 4 whitesras in the centre, with 4 bluestars on their left. The Drakh set up facing light raiders with bluestars and the remaining ships against the whitestars. I was already convinced I would loose a ship on turn 1, and not scratch a whitestar. and so, also moving first the isa moved a sole bluestar. deciding to keep my sdquadrons i moved the light raiders forward bit by bit bluestars approached me as my squadron/cruiser combo fleet moved up, here the ISA realising i had the same range (although not as deadly guns) moved there whitestars to the side so they could shoot raiders and the very end destroyer.
Ah well, shooting first the light raiders rolled an insane amount of hits on one bluestar, it dodged half, then died gracefully. the second 2 raiders um, errr, did very little actually, and one bluestar took a couple of points of damage. First blood to drakh, but I looked at my destroyer and thought, hmm, you ain't coming out of this one buddy. Sure enough the very first whitestar rolled something like 12 hits, and that was the end of that destroyer, which then of course blew up as the other whitestars continued their shooting. my destroyer and cruiser managed just to destroy a second bluestarafter 12 hits, they actually saw most of them dodged, and only a 6-6 crit finished the thing off. one whitestar was left to fire and blatted a light raider with ease, again a large number of roles.
turn two with 6 ships on the isa side left and 5 on the drakh, the ISA won initiative. Moving the cruiser on it's own to try and make a killing ground, the ISA moved a bluestar behind the raiders and the raiders all stopped to increase the klilling circle. Alas my oponent saw what i was doing and all stopped. meaning essentially a dead light cruiser. looking at the table and the fact that i would be down to 3 light raiders and a destroyer, i couldn't see anything to do and resigned myself to a defeat, the ISA player letting me jump out.
i then had a friendly with the centauri, just 5 point skirmish.
now this centauri player is selling his fleet, and i keep trying to keep him interested in the game. we have had two extremely tight and fun games between his centauri and minbari, which he narrowly lost both, so he went in expecting defeat. taking 4 heavy raiders and a light raider (just what models i had out) I was facing 4 demos and a covran. by turn 3, I had lost every ship and not actually fired a shot. thank the lord that the Demos is balanced, and the raiders are according to some broken!
Did I give up too easily against the ISA? maybe, but once he didn't fall into my rather obvious attempt at a trap, i was done for. I have played the ISA often enough in something now like 20 games, I have beaten them twice, once in the EA/Centauri war day, with help from the specialist whitestar hunter liatis jumping in, and once when I blew up two whitestars in the first round through amazingly lucky rolls. so won two, lost 18 :-( I just hate them as a fleet.
game 1. 5 point raid space superiority versus the ultimate cheesemeisters the ISA. 4 whitestars and 4 bluestars against 4 light raiders 2 fast destroyers and one light cruiser.
the ISA player very honestly fielded his whitestar with a keeper on it. . . and I neglected to notice, d'oh!
anyhow, Drakh won setup and the isa deployed a squadron of 4 whitesras in the centre, with 4 bluestars on their left. The Drakh set up facing light raiders with bluestars and the remaining ships against the whitestars. I was already convinced I would loose a ship on turn 1, and not scratch a whitestar. and so, also moving first the isa moved a sole bluestar. deciding to keep my sdquadrons i moved the light raiders forward bit by bit bluestars approached me as my squadron/cruiser combo fleet moved up, here the ISA realising i had the same range (although not as deadly guns) moved there whitestars to the side so they could shoot raiders and the very end destroyer.
Ah well, shooting first the light raiders rolled an insane amount of hits on one bluestar, it dodged half, then died gracefully. the second 2 raiders um, errr, did very little actually, and one bluestar took a couple of points of damage. First blood to drakh, but I looked at my destroyer and thought, hmm, you ain't coming out of this one buddy. Sure enough the very first whitestar rolled something like 12 hits, and that was the end of that destroyer, which then of course blew up as the other whitestars continued their shooting. my destroyer and cruiser managed just to destroy a second bluestarafter 12 hits, they actually saw most of them dodged, and only a 6-6 crit finished the thing off. one whitestar was left to fire and blatted a light raider with ease, again a large number of roles.
turn two with 6 ships on the isa side left and 5 on the drakh, the ISA won initiative. Moving the cruiser on it's own to try and make a killing ground, the ISA moved a bluestar behind the raiders and the raiders all stopped to increase the klilling circle. Alas my oponent saw what i was doing and all stopped. meaning essentially a dead light cruiser. looking at the table and the fact that i would be down to 3 light raiders and a destroyer, i couldn't see anything to do and resigned myself to a defeat, the ISA player letting me jump out.
i then had a friendly with the centauri, just 5 point skirmish.
now this centauri player is selling his fleet, and i keep trying to keep him interested in the game. we have had two extremely tight and fun games between his centauri and minbari, which he narrowly lost both, so he went in expecting defeat. taking 4 heavy raiders and a light raider (just what models i had out) I was facing 4 demos and a covran. by turn 3, I had lost every ship and not actually fired a shot. thank the lord that the Demos is balanced, and the raiders are according to some broken!
Did I give up too easily against the ISA? maybe, but once he didn't fall into my rather obvious attempt at a trap, i was done for. I have played the ISA often enough in something now like 20 games, I have beaten them twice, once in the EA/Centauri war day, with help from the specialist whitestar hunter liatis jumping in, and once when I blew up two whitestars in the first round through amazingly lucky rolls. so won two, lost 18 :-( I just hate them as a fleet.