ShawnDriscoll said:
GypsyComet said:
the one period (77-79) when Traveller did not have a setting at all
Exactly. Two full years of just 3 books in a $12 box and not even Snapshot until the very end maybe. People think that was the golden age of Traveller for some reason.
Note that this is also during the age of the acoustic modem and dumb terminals. No desktop computers. Those subsectors were rolled by hand, and a sector was a vast area to develop. When Supplement 3: Spinward Marches came out, even as bare-bones as it was, having an entire sector suddenly available was pretty seductive compared to several thousand die rolls.
Then along came JTAS, and the little note at the bottom of page 1 that showed the internal date of the issue. Traveller was not only an early example of a game with its own setting, but unlike all the rest, that setting *moved*.