Hi All,
I just wanted to get a few opinions on Divine Magic from you all ...
As I recall under RQ3 the good thing about divine magic was that because it was from the gods it had a 100% chance of success. I think this was reduced depending on Enc. The downside was that once the spell was gone you had to return to a temple to learn the spell and pay vast sums for it.
MRQ uses an advanced skill to cast divine magic and has the same downside.
Are divine spells really that powerful? It seems to me that they are inferior to say Rune Magic, and very costly.
Am I missing the point here? Does anyone use alternate rules?
I would think that as you need to be a proper worshiper of your religion, (and the higher up the order you are the better spells you get), and you sacrifice pow then the cost of getting spells would be lower?
Thoughts? Is Golanthria Divine Magic Different?
I just wanted to get a few opinions on Divine Magic from you all ...
As I recall under RQ3 the good thing about divine magic was that because it was from the gods it had a 100% chance of success. I think this was reduced depending on Enc. The downside was that once the spell was gone you had to return to a temple to learn the spell and pay vast sums for it.
MRQ uses an advanced skill to cast divine magic and has the same downside.
Are divine spells really that powerful? It seems to me that they are inferior to say Rune Magic, and very costly.
Am I missing the point here? Does anyone use alternate rules?
I would think that as you need to be a proper worshiper of your religion, (and the higher up the order you are the better spells you get), and you sacrifice pow then the cost of getting spells would be lower?
Thoughts? Is Golanthria Divine Magic Different?