One of my party is Rune Touched by Mastery and so gets a +10% bonus to opposed tests. Casting Befuddle is an opposed test of Common Magic skill vs Persistence. I am reluctant to increase the chance of casting the spell, so I rules that this should be handled by reducing the target's Persistence. Unfortunately I had already rolled the dice, and the target had rolled a better (higher) success which was still a success with the reduced skill. My players practically revolted and stormed my GM's Shield with pitchforks, insisting that it should reduce his dice roll by 10, which makes no sense at all as it is just as likely to turn a failure into a success as a success into a lower (worse) success. I refused to budge and just got on with the combat round. This confirms my suspicion that there are cracks in the rules that can disrail a game if you're not careful. Other than that, it was a cracking session and I think everyone's warming to the rules.