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Anonymous
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In Classic Traveller, 15 is the norm for the Imperial Navy. All the warships in Supplement #9 are TL 15 with probably one exception, the Azhantis, as are the majorty of the published sector fleets. The fluff text states that quite a few of the TL 15 designs (e.g. the Atlantic and Kokirrack) are outdated due for some reason or other, typically due to only having agility-5.Reynard said:Actually, TL 15 fleets are not the norm but a particular elite unless your Traveller universe happens to be TL 15 exclusive.
Outside of the Imperium you are likely to see lower tech military. In the Spinward Marshes, the Zhodani are said to be 14 and Sword Worlders around 12. One of the key advantages the Imperuim has vs Zhodani is said to be Tech 15 allows jump-4 on a warship, whereas te Zhos have jump-3 (you can build the drive earlier, but the smaller TL 15 powerplant allows the ship to attain militarily-useful agility levels of 5+ with J-4).
Nah, mate. All those fancy systems get phased out at TL 9. Classic High Guard says you need 1 gunner per battery and 1 pilot per craft.Reynard said:No matter because 'artificial systems' are what make modern and future combat possible.