As I said before, I am digging the MRQ Elric book. Just a few nitpicks...
In MRQ Elric, your summoned demons can only hang around for a few hours before they have to zip back to their home plane. How in the heck does a sorceror guard his mysterious fortress, or a priest his horrid black temple under such circumstances?
GM: You see ahead of you a slithering, multicolored moth-ape with the head of a vulture. Clearly a demon set to guard the door to the Mad Priest's shrine. How do you intend to attack?
Players: Oh, we wander back to town, have a few glasses of wine, take a nap, and wander back a few hours later. Is the demon still there?
GM: Um, I guess not...
Will this problem be addressed in the YK Magic book?
Is there some trick to this that I'm missing?
In MRQ Elric, your summoned demons can only hang around for a few hours before they have to zip back to their home plane. How in the heck does a sorceror guard his mysterious fortress, or a priest his horrid black temple under such circumstances?
GM: You see ahead of you a slithering, multicolored moth-ape with the head of a vulture. Clearly a demon set to guard the door to the Mad Priest's shrine. How do you intend to attack?
Players: Oh, we wander back to town, have a few glasses of wine, take a nap, and wander back a few hours later. Is the demon still there?
GM: Um, I guess not...
Will this problem be addressed in the YK Magic book?
Is there some trick to this that I'm missing?