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Solomani666 said:
The missles in the Core and HG rules do not actualy detonate on impact but use proximity fuses and detonate some distance away from the target ship..

IF that was the stated case. Normal missiles would not damage a standard hull. The amount of kinetic energy a standard hull can take is easily extrapolated from the movement rules.
 
Solomani666 said:
HG Page 49:
The basic torpedo consists of a small but powerful engine,
guidance computers, and a fragmentation device for kinetic–kill
attacks. It deals 4d6 damage on a successful hit.


Please try to keep comments on topic.


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A Trav torpedo is NOT a missile. Please try to understand the rules before preaching about them.
 
Now what is interesting about the ramming torp, is that @ 10tons, hitting a smaller tonnage ships will result in destruction without a warhead.
 
Solomani666 said:
Please try to keep comments on topic.


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Commenting on rules you cite is on topic. Especially when it results in you understanding them better. ;)

A simple thank you for teaching you the rules of the game would suffice.
 
A nuclear pumped laser is a laser pumped with the energy of fission fragments. The lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. The fission fragments of the uranium create excited plasma with inverse population of energy levels, which then lases. Other methods, e.g. the He-Ar laser, can use the He(n,p)H reaction, the transmutation of helium-3 in a neutron flux, as the energy source, or employing the energy of the alpha particles.
This technology may achieve high excitation rates with small laser volumes.

Not a nuc bomb.
 
So where do you report this crap to?

I mean how many lobotomized threads do we need before somebody takes action?

As it stands, the only safe way to respond to a topic started by Solomani666 is to create a new thread with his OP as a quote.

This could have been a good topic.
 
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