Death Knight advanced class

Zager Krahl

Mongoose
I've read some reference to this class, but can't find any more info on it. Could someone please post it in here? I'm busy designing some Drakkarim classes, and don't want to go reinventing the wheel...
 
Apologies if this is rushed. Do you mean the D20 "The Darklands" book? Page 66 Death Knight skills -
Level 1, Mark of the Skull (Black skull brand on forehead) +4 Bonus to Charisma and skill checks dealing with Darkspawn, Minions of the Darklords and fellow drakkarim.
Black Garb of Helgedad: Black Mastercrafted Plate, Superior +1 Black Magic Weapon (Called Death's Hand). Mark of the Skull +5 Bonus.
Level 2, Unhallowed Blade, on a Critical hit with Death's Hand victim makes a Fortitutude save with Difficulty equal to EP lost, failure means victim contracts Dark Chills (I can't find out what this is).
Level 3, Voice of Darkness. Mark of the Skull bonus applies to Intimidation to ANY race. Also gives Roar of Terror all living creatures within 30 feet must save vs Will: Difficulty = Death Knights level + Charisma modifier, failure = panicked for 1d4 rounds. Not magical cannot be counterspelled. Knights of the Realm following Code of Might Immmune.
Level 4 Cleaving Blow (when surrounded/more than 1 foe) When causing enough damage to make a foe 'drop' (die) the Death Knight gets an immediate attack against another foe within 5 feet. Same weapon/bonus as with the 1st foe. Only use once per round.
Level 5 Fist of Naar +2 Constitution, add Charisma Modifier (minimum +1) to any saving throw. For this power Death Knight becomes spiritually bound to a Darklord they will serve faithfully for the rest of their life - no treachery possible.

Stats for D20 but I'm sure you can work with it. Hope it helps, sorry again if it is rushed.

Just foud Dark Chills Disease in the core Rulebook pg 161. Victim must make 3 successful Fortitude saves IN A ROW (one per day) DC14. Injury Infection. Incubation 1d4 days, Damage 1d4 Strength. (-1d4CS?).
 
Other Darklands characters are Dark Cultist (basic), Dark Warrior (basic drakkar), Breedmaster (advanced) Cult Leader (advanced).
 
Thanks, but I thought there would be a MP version, akin to the classes posted in S&P (and similiar to the classes that phantomdoodler often posts). My "The Darklands" supplement is in the post, hope to have it by this time next month.
 
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