Baal-Pteor, The Strangler of Yota Pong
This man was naked except for a loin cloth and high-strapped sandals. He was brown-skinned, with close-cropped black hair and restless black eyes that set off a broad, arrogant face. In girth and breadth he was enormous, with huge limbs on which the great muscles swelled and rippled at each slightest movement. His hands were the largest Conan had ever seen. The assurance of gigantic physical strength coloured his every action and inflection.
Robert E. Howard, Man-Eaters of Zamboula
Medium Humanoid (Kosalan Scholar 16)
Hit Dice: 10d6+6+30 (71 hp)
Initiative: +6 (+1 Dex, +5 Reflex save)
Speed: 30 ft.
Dodge: 17 (+6 level, +1 Dex)
Parry: 22 (+6 level, +6 Str)
DR: –
Base Attack Bonus/Grapple: +12/+18
Attack: Unarmed Strike +18 melee
Full Attack: Unarmed Strike +18/+13/+8 melee
Damage: Unarmed Strike 1d6+6 /19-20 x2
Special Attacks: Sorcery
Special Qualities: Kosalan traits, scholar, background (lay priest), base power points, knowledge is power
Space/Reach: 5 ft. (1)/5 ft. (1)
Saves: Fort +8, Ref +6, Will +14
Abilities: Str 22, Dex 13, Con 17, Int 13, Wis 15, Cha 16
Skills***: Bluff +11, Concentration +22, Escape Artist +9, Intimidate +22, Knowledge (arcana) +20, Knowledge (geography) +20, Knowledge (religion) +20, Perform (ritual) +22, Profession (strangler) +22, Sleight-of-Hand +20, Tumble +8
Feats: Adept (hypnotism)*, Brawl*, Crushing Grip, Improved Critical (unarmed strike)*, Improved Grapple, Improved Unarmed Strike, Iron Will, Power Attack, Ritual Sacrifice, Stunning Attack
Reputation: 19 (Cruel) (He may add a +3 bonus to his Bluff and Intimidate checks)
Leadership: –
Code of Honour: None
Allegiances: Totrasmek
Base Power Points: 10 (4 base, +2 Wis, +4 power points); 40 maximum
Magical Attack: +11 (+8 base, +3 Cha)
Sorcery Styles: Hypnotism, Prestidigitation, Oriental Magic
Spells Known: Entrance, illusion**, burst barrier, calm of the adept, conjuring, darting serpent, dread serpent, greater telekinesis, hypnotic suggestion, mass hypnotic suggestion, ranged hypnotic suggestion, savage beast, telekinesis, warrior trance
Corruption: 7 (arms are a little longer than usual)
Insanity: None
Possessions: Loin-cloth, sandals
* = bonus feat taken in lieu of a new sorcery style.
** = spell from Conan: The Scrolls of Skelos.
*** = He chose to gain +8 skill points instead of four advanced spells
Baal-pteor was chosen by the priests of Yajur in his infancy, and throughout childhood, boyhood and youth he was trained in the art of slaying with the naked hands -- for only thus are the sacrifices to Yajur enacted. When he was a child they gave him infants to throttle; when he was a boy he strangled young girls; as a youth, women, old men, and young boys. Not until Baal-pteor reached his full manhood was he given a strong man to slay on the altar of Yota-pong. He strangled hundreds of victims. He was stronger than any other strangler of Yota-pong, an Eastern land, where men are, on average, a bit weaker than in the West, as Conan proved to him. He fled from Yota-pong to become Totrasmek's servant for reasons unknown. He had a different name in Yajur; Totrasmek named him Baal-pteor because the Kosalan has an overly large penis, much as the god is displayed as having in Shem.
Slightly taller than Conan and much heavier, Baal-pteor presents a looming presence, a daunting image of muscular development. His mighty arms are unnaturally long, and his great hands open and close, twitching convulsively, when he prepares for combat.
Baal-Pteor is a master mesmerist, a scholar. He manifests illusions to confuse and demoralise his enemies (see Conan: The Scrolls of Skelos for the Illusion spell). Baal-Pteor mostly uses his mesmerisms to toy with his victims. To actually kill them he strangles them with his bare hands (see the Choke combat manoeuvre in Conan: Hyboria's Fiercest). He has a large metallic table that is magnetised. He tricks warriors into attacking something on this table so that their weapons are stuck fast. The Strength check DC to lift a metal object off of this table is 35.
Baal-pteor is intuitive and mystical. He adapts readily to changing situations and is imaginative. He can also be impractical and tends to overindulge. He has a penchant for choosing the wrong friends. His life tends to become so punctuated with trouble that he often has to flee. He is loyal, unselfish and generous, but he always looks for the easy way. He tends to be envious, gluttonous and slothful. He is not particularly persistent in pursuit of anything and would just rather be told what to do. His lack of steadfastness is why he only bothered to learn three sorcery styles instead of six and why he hasn't learned all the spells he could have. His specialty, though, outside of strangling people, is illusion.