Gang,
Has anyone figured out a workable price value in credits for a Trait? I figured they should all be the same price, since they are valued equally in terms of giving them to one's gangers should they survive. I wanted to be able to create mid-level gangs or City-Def military forces, and wanted to just add the Traits in as an improvement.
My analysis puts Traits at about +$200-250 credits per Trait. So if I bought a punk with 4-5 he'd be worth double, or $2000 CR.
Has anyone worked on this?
AA
Has anyone figured out a workable price value in credits for a Trait? I figured they should all be the same price, since they are valued equally in terms of giving them to one's gangers should they survive. I wanted to be able to create mid-level gangs or City-Def military forces, and wanted to just add the Traits in as an improvement.
My analysis puts Traits at about +$200-250 credits per Trait. So if I bought a punk with 4-5 he'd be worth double, or $2000 CR.
Has anyone worked on this?
AA