IanBruntlett said:
I'm getting to grips with spacecraft in the game.
I've reached the small craft chapter and I would like to know, for each craft:-
* Crew size
* Maximum number of passengers
* Amount of cargo space to devote to carrying an ATV or Air/Raft
Thanks
The books really don't break down passenger seating, so I did some research using modern airliners and came up with the following:
First Class: 3 per Dton (1-aisle-2)
6 per 2Dton (2-aisle-2-aisle-2
Business Class: 4 per Dton (2-aisle-2)
7 per 2Dton (2-aisle-3-aisle-2)
Economy: 5 per Dton (2-aisle-3)
9 per 2Dton (3-aisle-3-aisle-3)
How to read this: Using the first example, 1st class, you have one seat, the aisle, and then two seats side-by-side in a single Dton. The second line, also first class, has 2 seats, then an aisle, then two more seats, a second parallel aisle, and 2 more seats, all taking up 2 Dtons. It works, just in a more cramped way, for the other classes as well.
That's using the cramped seating from today's airlines. The template is a Boeing 777, which should be roughly analogous to a shuttle of the future. It's broken down by class since the future still uses money and there are those stupid rich people, the business guy and then everyone else that needs to get from ground to orbit, or to the local moon/station.
With anti-grav capabilities there is no need to make the passenger seats crash worthy. Nor would they, for economies sake at least, make them much different to protect against vacuum. Essentially it's pretty reliable, though never without risk.
Cargo space for ATV/Air-Raft: The books have always factored in form-fit storage of these, with somehow just enough room to get the door/hatch open so you can crawl inside. It's always been 4 tons for the air-raft and 10 tons for the ATV (tracked or wheeled) - at least that's what I recall. I may be wrong on the size.
In any case, if you just plan on carrying it, use the displacement of the vehicle and assume it just barely fits. If you plan on working on it, or having to load cargo into it, then you should treat it like a hangared craft (+30% displacement).