I am new to Traveller and slowly working through my PDF of the 2nd ed book, can someone let me know if i have this right?
Pulse lasers have a +4 DM and 2D damage while beam lasers have a +8 DM and 1D... but that +8 also counts towards Effect so that an average roll from an even moderately competent Gunner will result in something like a 15 or 16 on the attack which will almost guarantee a critical, right? I am coming from a background in 3.PF DnD so i have sort of taken to comparing it to critical threat range and critical multiplier. It also seems like Pulse lasers scale a lot better in multi-weapon mounts with pulse going from average damage roll of 7 to an 11 in a triple mount while beam lasers scale from 3.5 to 5.5 in a triple. How accurate are these view?
Pulse lasers have a +4 DM and 2D damage while beam lasers have a +8 DM and 1D... but that +8 also counts towards Effect so that an average roll from an even moderately competent Gunner will result in something like a 15 or 16 on the attack which will almost guarantee a critical, right? I am coming from a background in 3.PF DnD so i have sort of taken to comparing it to critical threat range and critical multiplier. It also seems like Pulse lasers scale a lot better in multi-weapon mounts with pulse going from average damage roll of 7 to an 11 in a triple mount while beam lasers scale from 3.5 to 5.5 in a triple. How accurate are these view?