NOLATrav said:phavoc said:I think it would be difficult to allow PC's to do simply because it would mean money is no longer an issue - they could do this for a year and be rich and retire.
Or Tukera, Oberlindes and Akerut all start noticing and use more aggressive trade policies on the PCs' routes... couple of pulse laser hits here and there and you could easily bleed off a few million Cr in repairs every couple jumps. Or a small bomb in a cargo container, knocks a little hole in the ship and destroys 100 tons of cargo. Or a high passenger that's actually... you get the idea.
A little trade war never hurt anyone...

I guess my biggest issue with the whole drop tank idea is that it breaks the system too much. Regular shipping and passenger travel between systems that could support a DT infrastructure would be using them regularly because the economics would dictate it. Travel to smaller systems, or poorer ones with lower class star ports would have to utilize onboard fuel most of the time.
I'm not saying it's wrong, but I wonder if when it was included in the rules if they thought about the ramifications of all this. The idea has been around since CT days, but if you notice all the official designs, nobody is using drop tanks. And that's how it's been since then.
How many people use them in their adventures as a norm? I know for my gaming they aren't used.