crap question

Denny crane

Mongoose
Crap question I know but me and my friends are unsure on it. I only have the new rules and fleet book but we are unsure on taking damage. In rule book it says that on a role of 1 no damage 1 to 5 is a hit so 1 damage and 1 crew man dead and on a 6 it is a critical hit. But then we looked in the fleet book and thought if ships of younger races lose 1 health and 1 crew man then why do vorlon and shadow ships lose like the number on the dice. This is like a real confusion for like 4 people so I am not thick and we have all read the rules and can't make heads or tails of it. So what how do you do damage?
Also in fleet allocation you have the different levels like patrol skirmish so on. We just take the ships from there and use them but this is boring as we don't have like 2 Bin tak dreadnoughts on the field at once are we also doing this wrong?
 
Shadows and Vorlons have different damage system because they do, the rules just are.

For normal ships you roll 1d6 per hit, if it's a precise weapon you add 1 to each roll and then get the result from the following:

1 - Bulkhead hit, no damage or crew loss inflicted UNLESS if the weapon was Double or Triple Damage you score 1 point of damage only (Not doubled or tripled, no crew loss)
2 to 5 - Normal hit, 1 point of Damage, 1 point of Crew loss, doubled or tripled where appropriate
6+ - Critical hit , 1 pointof damage and crew plus the effects of whichever critical hit you roll on the table. Doubled or tripled where appropriate.

For Shadows and Vorlons it is a little different and almost a little easier.

For each hit roll 1d6, if it's a precise weapon add 1 to the roll, then do as the following table. Doubling or Tripling as per the DD or TD traits

1 - 1 point damage
2 - 2 points damage
3 - 3 points damage
4 - 4 points damage
5 - 5 points damage
6 - 6 points damage
7 - 1d6 + 6 points damage

Clearer?

LBH
 
they have much higher damage scores and a self-repair ability to compensate though. It's to represent the largely biological technology that comprises their ships.
 
The boxes do not represent quantitive amounts of damage, they are percentage-based. So if a Prefect has 35 damage boxes then each hit does about 3% of the damage it can take before being destroyed. Wheres a Vorlon with 200, each box represents 0.5% of its total damage tankability. Taking 5 boxes off a Vorlon is not "more" damage than 1 box off a Prefect, because it is all relative to the starting value.

Likewise, one crew box is not one dead crew member. There are not really 62 people crewing an Omega! Rather, each box kills 1.6% of the crew.
 
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