gunner41c said:
1. when an enemy scout uses "counter-drone" on friendly target, can a friendly scout "counter-jam" the interference with the drone attack? Similar to "counter-jam" of jamming a normal weapons attack.
What is "counter-drone"? The core-rulebook doesn't list that as an option and the Scout rules from CTA Journal #1 don't list that as an option.
The closest I can get is this rule from CTA Journal:
Jamming: Alternatively, a friendly ship (including the Scout ship itself) may be selected as a Scouting Target; any enemy ship attacking it must lose two Attack Dice from any weapon system attacking the Scout Target. The attacking player chooses which.
This would allow for hte removal of 2AD of drones from the attack, if that was the attacking players choice - but in most circumstances, I'd choose a different weapon system.
2. Does "counter-drone" by one scout remove another scouts ability to "drone-control"? Similar to jamming.
Again... no mention of "counter-drone" in my rule set.
The closest is this (from CTA Journal #1):
Counter-Jamming: The Scout ship may remove the effects of Jamming from any one Scouting Target (friendly or enemy), so long as it also has line of sight to the enemy ship attacking it, if applicable.
This would allow you to remove the effects of hte earlier mentioned,
Jamming.
3. Does a ship with 2 separate drone weapons count as 2 separate drone attacks, thus exceeding the 3 ship attack?
The limits is, as Bill noted; per ship... not per weapon system.
But you do get this from CTA Journal #1:
Drone Control: The Scout ship may attack a Scouting Target with its drones, even if the enemy has been attacked by three other ships firing drones. Only one Scout ship can do this against any one target.
This will allow you to add in a fouth drone attacker, if it came from a scout (or other ship with the
Scout trait).
4. How many scout channels does a Star Base, a BATS, or a MB have?
If using the core rules, the MB, BATS, and SB (when published) will have the
Scout trait.
If using the the scout rules from CTA Journal #1, the MB should have Scout: 1, the BATS should have Scout: 3, and the Starbase (when published) should have ??? [8 scout channels on the SSD].