Counter Drone and scout channels

gunner41c

Mongoose
1. when an enemy scout uses "counter-drone" on friendly target, can a friendly scout "counter-jam" the interference with the drone attack? Similar to "counter-jam" of jamming a normal weapons attack.

2. Does "counter-drone" by one scout remove another scouts ability to "drone-control"? Similar to jamming.

3. Does a ship with 2 separate drone weapons count as 2 separate drone attacks, thus exceeding the 3 ship attack?

4. How many scout channels does a Star Base, a BATS, or a MB have?
 
3) The 3-ship limit seems to apply per ship, not per "weapon system".

4) MB: 1, BATS 3, Starbase ? (the stats for the SB have not been released as far as I know).
 
gunner41c said:
1. when an enemy scout uses "counter-drone" on friendly target, can a friendly scout "counter-jam" the interference with the drone attack? Similar to "counter-jam" of jamming a normal weapons attack.
What is "counter-drone"? The core-rulebook doesn't list that as an option and the Scout rules from CTA Journal #1 don't list that as an option.
The closest I can get is this rule from CTA Journal:
Jamming: Alternatively, a friendly ship (including the Scout ship itself) may be selected as a Scouting Target; any enemy ship attacking it must lose two Attack Dice from any weapon system attacking the Scout Target. The attacking player chooses which.
This would allow for hte removal of 2AD of drones from the attack, if that was the attacking players choice - but in most circumstances, I'd choose a different weapon system.

2. Does "counter-drone" by one scout remove another scouts ability to "drone-control"? Similar to jamming.
Again... no mention of "counter-drone" in my rule set.
The closest is this (from CTA Journal #1):
Counter-Jamming: The Scout ship may remove the effects of Jamming from any one Scouting Target (friendly or enemy), so long as it also has line of sight to the enemy ship attacking it, if applicable.
This would allow you to remove the effects of hte earlier mentioned, Jamming.

3. Does a ship with 2 separate drone weapons count as 2 separate drone attacks, thus exceeding the 3 ship attack?
The limits is, as Bill noted; per ship... not per weapon system.
But you do get this from CTA Journal #1:
Drone Control: The Scout ship may attack a Scouting Target with its drones, even if the enemy has been attacked by three other ships firing drones. Only one Scout ship can do this against any one target.
This will allow you to add in a fouth drone attacker, if it came from a scout (or other ship with the Scout trait).

4. How many scout channels does a Star Base, a BATS, or a MB have?
If using the core rules, the MB, BATS, and SB (when published) will have the Scout trait.
If using the the scout rules from CTA Journal #1, the MB should have Scout: 1, the BATS should have Scout: 3, and the Starbase (when published) should have ??? [8 scout channels on the SSD].
 
The CTA journal issue 1, page 12, right hand column right after "Counter-Jamming" listing is:

"Counter-Drone"= The scout ship may cause all attack dice of drones launched by a single enemy ship to miss their target, whatever range they are launched at.

I was wondering if you used that effect on "Drone Control" from a scout which allows an extra (4) drone attack from it to a target that has already been hit with 3 drone attacks. Would it cancel out the scout drone attack?

This is from the 2nd release of the first issue with updates on it.
 
From what I gather, the scout numbers are based on each unit's EW rating in Federation and Empire. (For ships, at least; I'm not sure if bases follow the same pattern.)

I don't have the F&E core rulebook to hand; does anyone know the EW rating for a starbase there? (The SITs over on the ADB BBS say to refer to the EW chart, which I'm guessing is in the core rules somewhere.)
 
Nerroth,

The F&E rules give a range of EW factors based upon what reduction in attack value you are willing to take.

A BATS has a "1" for no reduction in firepower, all the way to a "4" if you lose half it's attack value. Similarly, a Starbase is a "3" for no reduction in firepower, all the way up to a "6" if you lose half it's attack value.
 
Where is this updated version of the journal? I went to wargamevault and re-downloaded my copy of ACTA Journal 1 and its the exact same as before.
 
Hmmm, I looked at the 2 versions of my CTA journal and 1 is like yours and the other has my version. LOL, now I wonder which is correct? Here is a scan of page 12 from my PDF download. The original that you have is from June of 2012 and my version is from Aug 2012
 

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That's weird.
I remember during playtesting we went from the 6 option version to the newer 4 option version.
I wonder if the wrong version was uploaded?

Matthew... A moment here please. Which version of the scout rules are most current? The 6-option version, including counter-drone. or the 4-option version?
 
Yes, this question needs an answer ASAP. The 4-option version that did NOT include "Counter-Drone" is the version we have been using.
 
The worst part is the 4 rule version was the first issue in June and the 6 rule version (with counter drone) was issued in Aug. I checked my file date uploads and that was the dates on them. So which is the allowed version?
 
ok after a lot of reading andback checking of rules, editions and such, Finlos and I have determined that the 4 rule version is the most recent and most likely correct. It has added a part for MB and BATS and is the latest version. Hope this is what others found too.
 
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