One of the things I find disturbing in recent posts on this and other boards is that people keep pointing to the Runequest SRD as an example of what will be in the Traveller SRD. The Runequest SRD has the following: Character Creation, Skills, Combat, Magic, Adventuring, Equipment, Character Improvement, Cults, Temples, Creatures/Monsters, some Environmental stuff, and some Cosmology stuff.
I am willing to chalk it up to a lack of experience with Traveller, but I certainly hope that there's a bit more than above, or at least a bit different. To be explicit, I would like: Character Creation, Character Improvement, Skills, Combat, Psionics, Equipment, Environments, Creatures/Encounters, World Generation, Starship Creation, Trade & Commerce.
These are the basic subjects covered in what I consider the core rules of each version of Traveller. Check it out: CT Books 1-3, as well as the core rulebooks for MT, TNE, T4, GT and T20 all address these basic subjects. Thus, I have an expectation that these would be covered in the new rules, and I'm sure that they will. However, I don't know what will make it from the new rules into the Traveller SRD.
I understand that Mytholder wants much the same list as above, but ultimately, he has to take direction from others, and that, by necessity, means that he may not get to add what he wants. He has already mentioned that the Starship Creation rules might, repeat, MIGHT be in a secondary book, but if they are, he has stated that the rules will be made available under the OGL when it happens.
One can hope that at least general info on the Official Traveller Universe (OTU), even just library data, would be available in the SRD as well, or at least the opportunity to write in the OTU would be available through the Traveller Logo License (TLL). However, I haven't heard any word at all on that particular subject, save that MWM has told Spica Publishing that their project could be one of the first to be released under the OGL and TLL. That may imply OTU access through either the OGL/SRD or the TLL, but then again, the OTU content might be covered by the pre-existing license instead. I don't know for a fact, and I'm not sure anyone else does either, at this time.
Anyway, that's currently where I'm at. I'm not worried about the playtesting of the product. The closer it sticks to its announced goal of deriving from CT, the less testing that needs to be done, because the world has been testing it since 1977. The further one gets away from CT, the more testing has to be done. Then again, if the material is OGL, we can always publish our own fixes if we find something we don't like (such as the number of skills earned per term). With that in mind, the rules themselves don't bother me. I'm worried about what rules will be left out that we can't play with, as well as whether or not we get to add to the OTU through these licenses.
With Regards,
Flynn