Supplement Four
Mongoose
I have an idea for a character to remain disabled longer. Doesn't it seem kinda strange that it only happens when damage = hp?
This idea goes hand-in-hand with something Gygax said in the 1E DMG: that the first few negative hit points represent an imparied character rather than an unconsciou one.
Over the years and editions, this idea has gotten watered down into 0 = unconscious (or the variant in the case of Conan).
Now, I wanted a House Rule that didn't steal the Diehard Feat's thunder, and I don't think this does.
Here's what I'm thinking:
When a character is reduced to -1 hit points or below, he recieves a Fort save. The DC of the save is equal to the number of negative hit points x 5. Thus, a -1 HP, the save is at a DC 5. At -2 HP, the save is DC 10. At -3 HP, the save is DC 15, and so on.
Those with the Diehard Feat are immune to this save and can, of course, choose to be disabled.
Thoughts?
This idea goes hand-in-hand with something Gygax said in the 1E DMG: that the first few negative hit points represent an imparied character rather than an unconsciou one.
Over the years and editions, this idea has gotten watered down into 0 = unconscious (or the variant in the case of Conan).
Now, I wanted a House Rule that didn't steal the Diehard Feat's thunder, and I don't think this does.
Here's what I'm thinking:
When a character is reduced to -1 hit points or below, he recieves a Fort save. The DC of the save is equal to the number of negative hit points x 5. Thus, a -1 HP, the save is at a DC 5. At -2 HP, the save is DC 10. At -3 HP, the save is DC 15, and so on.
Those with the Diehard Feat are immune to this save and can, of course, choose to be disabled.
Thoughts?