Supplement Four
Mongoose
There's an aspect of the game I don't think the rules handle quite well. I'm rolling up a bad-guy NPC tonight. I like to do that because, as I roll, I discover who the character "is". I make assumptions about him given the dice throws. And, this helps me make the NPC unique when he interacts with the PCs. It helps make the character memorable and not just a faceless mook to get slaughtered.
So, tonight's bad guy is a 1st level Hyperborean Soldier. On NPCs, I roll 3d6, then arrange to taste (on elites, I roll 4d6, drop lowest, as I do with the PCs). I didn't roll to bad for this guy: 17, 12, 15, 9, 12, 7.
I threw the "7" into CHR. Hyperboreans have a racial -2 to that stat, so the NPC gets CHR 5.
This started me to thinking....very low CHR. I'm going to give him a visual penalty. This guy's got a scar running down his face and cheek, through his hair. This was probably due to the boy getting sliced in the head a while back. He survived, but not without this horrible, massive scar that disfigures his face so bad that he looks like Frankenstein or the bad side of Two Face.
When I started giving the character skills, I came to Intimidate. His low CHR really hinders him with the skill. I know CHR is not about the way a character looks but rather his strength of personality. But, the way a person looks does have some impact on it.
If you just saw an opponent like that, though, wouldn't it tend to scare the heck out of you? Shouldn't this strengthen his Intimidate instead of lower it?
I can understand Diplomacy and Bluff, Disguise and Gather Information being negatively affected by this....but shouldn't it strengthen Intimidate?
I guess the CHR score means he can't sell it, right? He comes across as weak? A push over?
If that's the case, then how would you work this if the character had the visual impediment and a high CHR score?
Maybe, the best way to take care of this is to use a circumstancial modifier for the scar?
So, tonight's bad guy is a 1st level Hyperborean Soldier. On NPCs, I roll 3d6, then arrange to taste (on elites, I roll 4d6, drop lowest, as I do with the PCs). I didn't roll to bad for this guy: 17, 12, 15, 9, 12, 7.
I threw the "7" into CHR. Hyperboreans have a racial -2 to that stat, so the NPC gets CHR 5.
This started me to thinking....very low CHR. I'm going to give him a visual penalty. This guy's got a scar running down his face and cheek, through his hair. This was probably due to the boy getting sliced in the head a while back. He survived, but not without this horrible, massive scar that disfigures his face so bad that he looks like Frankenstein or the bad side of Two Face.
When I started giving the character skills, I came to Intimidate. His low CHR really hinders him with the skill. I know CHR is not about the way a character looks but rather his strength of personality. But, the way a person looks does have some impact on it.
If you just saw an opponent like that, though, wouldn't it tend to scare the heck out of you? Shouldn't this strengthen his Intimidate instead of lower it?
I can understand Diplomacy and Bluff, Disguise and Gather Information being negatively affected by this....but shouldn't it strengthen Intimidate?
I guess the CHR score means he can't sell it, right? He comes across as weak? A push over?
If that's the case, then how would you work this if the character had the visual impediment and a high CHR score?
Maybe, the best way to take care of this is to use a circumstancial modifier for the scar?