kintire said:
Also, having read your encounter report, for someone who doesn't believe in "Roll playing" you roll for the darndest things. Whether an inn has a back door? We DO have different styles.
Yep. When I have a strong feeling for things, or I know about whatever-it-is because of the story, I just describe it that way.
But, there's a lot of things that come up in a game that I'll dice for. We find it quite fun.
This is an
extreme example, but a few years ago, we were playing a Traveller game. The PCs were in a bar. This was a total ad-lib situation. I think the players made planetfall and hit startown. So, I was going with the flow--whatever came to my mind.
They came in. I described the bar. And, the crew got some drinks.
I was thinking that it might be neat to have an encounter where the PCs weren't the focus....where the PCs were the bystanders, changing roles with the NPCs.
So, I had the place robbed.
I wanted to see what the PCs would do.
Masked men, with weapons, came in the front door and held up the bartender. Then, they started going around to the patrons, shaking them down, taking their wallets and valuables.
This is where the dicing started. We random rolled where the PCs sat. Luckily, they were to be some of the last patrons approached by the baddies.
Wham, one PC flipped over a table for cover. None fo the PCs had weapons because of the law level of the planet we were on. Then, the another PC made a run for it. I had the bad guys start blasting away at him. Bullets started chewing up the furniture. One unlucky bystander got drilled and went down.
The PC jumped up and slid across the bar, ducking down behind it (a DEX roll....he made it). As he's crouched there, bullets flying over his head, the player asked me, "This is a bar, right? Do I see a shotgun anywhere?"
Nice idea, I thought.
So, I sectioned the bar off into six sections and rolled a d6. The PC was in section 4. I rolled a 4.
"As soon as you duck behind the bar, you look up and see a shotgun clipped right there in front of your nose."
Now, the PC had a weapon. He unclipped it, used the bar for half cover and started blasting back at the bad guys.
It was just "fun" that the dice rolled what the player needed. Yeah, we do that type of thing a lot in my game.
We're back and forth. Role playing. Then, rolling dice when the unexpected is about us.
It keeps things very interesting--especially for me, the GM. I like it when I don't know what's going to happen either.