Hi have had an idea ... no hold on, don't go, bear with me here ...
I have always had an issue with how skilled warriors handle multiple opponents. I have always felt that the system with reactions linked to combat actions means that a very skilled warrior facing 3 opponents and having 2 Combat Actions faces the prospect of a "free" attack.
Even the best warrior can be out numbered but I thought about using a system were ...
- Combat Actions are limited to 2 per round for all characters. (I think a lot of people use this or a variation thereof anyway)
- Reactions are automatic for every attack, however ... after 2 reactions there is a negative modifier applied for each subsequent reaction, say -30% for the 3rd, -50% for the 4th, -70% for the 5th, -100% for the 6th ... and I think that's about the maximum number you can be surrounded by.
What do you think? Pitfalls?
I have always had an issue with how skilled warriors handle multiple opponents. I have always felt that the system with reactions linked to combat actions means that a very skilled warrior facing 3 opponents and having 2 Combat Actions faces the prospect of a "free" attack.
Even the best warrior can be out numbered but I thought about using a system were ...
- Combat Actions are limited to 2 per round for all characters. (I think a lot of people use this or a variation thereof anyway)
- Reactions are automatic for every attack, however ... after 2 reactions there is a negative modifier applied for each subsequent reaction, say -30% for the 3rd, -50% for the 4th, -70% for the 5th, -100% for the 6th ... and I think that's about the maximum number you can be surrounded by.
What do you think? Pitfalls?