gran_orco said:Ufff. OK, we have:
1) I need a charm to learn a spirit spell (page 72, Runes: This entry shows the runes or charms a character must have integrated to learn the spell...)
gran_orco said:2) I need a charm to cast a spirit spell (page 10, Casting Spirit Magic: Spirits and their spells require a charm or fetish to work)
gran_orco said:3) So I suppose that what you are saying to me is that I need to have the shaman profession (core rulebook) to have first one rune integrated to be able to learn "create (rune) charm".
gamesmeister said:Second, while the rules state that fetishes are not transferrable, they do not say this for charms, therefore implying that someone can create a charm, give it to you, and you can integrate it (as long as you are a spiritist or practitioner of a religion compatible with the creator of the charm).
gran_orco said:gamesmeister said:Second, while the rules state that fetishes are not transferrable, they do not say this for charms, therefore implying that someone can create a charm, give it to you, and you can integrate it (as long as you are a spiritist or practitioner of a religion compatible with the creator of the charm).
Who would like to spend 1 POW to do the "create charm" enchantment for you? 8)![]()
gran_orco said:I´m so confused!
why does it say in the "create charm" description that it is an enchantment of progressive magnitude?
I wish that you could understand me
First you told me that I need only 1 POW, but if I understand this, we need more than 1, but... why? and later, another one to integrate it. Isn´t it?
gran_orco said:I´m so confused!
why does it say in the "create charm" description that it is an enchantment of progressive magnitude?
I wish that you could understand me
gran_orco said:First you told me that I need only 1 POW, but if I understand this, we need more than 1, but... why? and later, another one to integrate it. Isn´t it?
Voriof said:It depends on how big a charm you get in the first place. I would suspect that by spending more money and time, one could 'upgrade' an existing charm. However, I do not have a copy of CoG2 at the moment and it is quite likely that the mechanism has been changed from the ms.
Jeff
Flaming Gummi Ork said:I have a question, what if you have a charm, say beast, and then you find a beast rune and integrate it? For that matter what is the benefit of integrating multiples of a rune? I have seen vague refrences to that occasionally. I think Legendary Heros had an example where somone used the skill that lets you see what runes someone had integrated and in the example they said the target had like 2 fire runes and a strong chaos rune. Do runes come in different power levels?
FGO
Flaming Gummi Ork said:I have a question, what if you have a charm, say beast, and then you find a beast rune and integrate it? For that matter what is the benefit of integrating multiples of a rune? I have seen vague refrences to that occasionally. I think Legendary Heros had an example where somone used the skill that lets you see what runes someone had integrated and in the example they said the target had like 2 fire runes and a strong chaos rune. Do runes come in different power levels?
FGO