Over on another site, someone put up a less than favorable review of MRQ. Largely it struck me as unhappiness that MRQ isn't RQ3 or RQ2, but he did have a good point or two. One that specifically resonated with me was charge damage.
If a hobbit charges at you and hits, he'll do 1d4 additional damage.
If a rhinocerous charges at you and hits, he'll do 1d4 additional damage.
Doesn't that seem odd? I wonder if additional charge damage shouldn't be tied to SIZ or Move? Maybe make it double damage bonus or something?
Thoughts?
If a hobbit charges at you and hits, he'll do 1d4 additional damage.
If a rhinocerous charges at you and hits, he'll do 1d4 additional damage.
Doesn't that seem odd? I wonder if additional charge damage shouldn't be tied to SIZ or Move? Maybe make it double damage bonus or something?
Thoughts?