Carrier Clash

Reaverman

Mongoose
In the Carrier Clash scenario, it says the following;

SFOS page 166 said:
Victory and Defeat: This scenario uses Victory Points in order to determine who wins. The short table edges are considered
to belong to the player who has his deployment zone there for the purposes of tactical withdrawal. The long table edges are
considered to be neutral.wins.unner.

Does anyone know what "The long table edges are considered to be neutral.wins.unner." means, I've looked through the FAQ, Armageddon and looked on here to no avail?
 
You'll have to look at it through the Amazing Mongoose Misprint Decoder Goggles (tm) :)

If you're not kidding, it just means that the long edges are neutral for the purposes of tactical withdrawals.
 
Iain McGhee said:
You'll have to look at it through the Amazing Mongoose Misprint Decoder Goggles (tm) :)

If you're not kidding, it just means that the long edges are neutral for the purposes of tactical withdrawals.

I aint kidding, that quote is direct from the E-Book and its the same hard copy. I reckon the edges are neutral, I was just making sure in case that misprint had any other implication :)
 
Really, this is just a bump for you chap, but you might like my answer-

"The long table edges are considered to be neutral.wins.unner."

First, you are correct as the main phrase is "The long table edges are considered to be neutral." and is a complete sentence. Good going there :wink: . The balance is an embedded piece of text that has subliminal directives. "Wins.unner" will decode as "Win Sooner" and thus you'll see that it is indeed a very simple command to increase your tactical thinking and trounce your opponent so that a second game can be played in one sitting. Simple, once you decode it. :P
 
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