Elements Warden
Mongoose
Can sneak attack be done multiple times in a round as long as the conditions are met?
Thanks
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I wasn't aware that magical attacks could ever apply sneak attack damage in D&D. Are you sure this is so?Prof.Dogg said:For instance, if a D&D mage/thief fires a spell that shoots multiple rays, only the first ray to hit does the additional sneak attack damage even with multiple targets being affected. A sorcery that did similar would likely have the same restriction. I haven't had a chance to look at the new defensive blasts so I don't know if any of them are mutliple ray attacks.
I have never seen any special rules for shuriken (in Conan or D&D). Are you saying that you can throw more than one shuriken as part of one standard action? In that case, how do you roll damage and how do you apply damage reduction (I'm thinking that DR must apply to every shuriken, and not just once against the whole attack)?Prof.Dogg said:One area that may defintiely have an effect on Conan d20 would be shuriken. Since multiple shuriken can be thrown for one attack, the official D&D ruling for shuriken is the same as the previously described ray spell (only the first one gets it). I can see some Khitan Thief (i.e. ninja-type) running into that limitation.
OK, cool, thanks for the link. I don't *think* there are any spells in Conan that fit the definition of 1) requiring a normal attack roll (against dodge defence) and 2) dealing damage. For example, Death Touch is a touch attack spell but does not deal damage (it kills you outright instead!) so you wouldn't be able to squeeze any sneak attack damage in there.Prof.Dogg said:As for the spell damage, the damage has to result from normal attack roll (which are typically touch spells, ranged or otherwise) so magic missiles and fireballs could never have sneak attacks but scorching rays and some of the melee touch spells can (if they meet the conditions of the sneak attack of course).