I am running a Runequest campaign soon, with the first adventure being rune of chaos, but there is a slight porblem. This is as follows:
'What type of world will i set it in?'.
This causes more questions and problems.
As I know, there are two mongoose worlds, plus to licenses.
There is Glorantha and Lankmar. I know of elric and hawkmoon, and will be considering them seperate entities with regard my Runequest campaign, asw they will be run also on seperate occasion.
Actually, as a memo, I may run a game or two of Moorcock stuff at my local con, known as Conclave:
http://www.thegatheringlimerick.com/
This is a fun con run in the west of Ireland, in the city of limerick, but a date has not been set yet, but should be June-August.
Anyhow, getting back to the point, there are inherrant problems with both setting.
Glorantha
PROS - The setting is the classic one, it sounds cool, and there is a very diverse and detailed history, and is a testament of how one's dream of a setting can come to pass.
CONS - It will take time to get to know the setting, how the world works, and there are a lot of books, and they cost money.
Lankmar
PRO - A classic d&d setting (i think), not too many books to get
CON - I have no idea about it, or what makes it special
Other settings
Say I want to use a setting from another game or from a video game, or book. I need to do a lot of work myself for it, and impossible amount, which means bumping back my game until about christmas.
Also, if i do it wrong and the group fizzles out, all my work goes down the toilet. Also, if it is a game of something from a book or something, it stops becoming runequest, doesen't it.
In addition to this, the work goes down the toilet. At least if it was my own material I could do something, otherwise it would be copyright infringement.
My own setting
I have my own idea for a world, but as it is with my own creation, I want to make something good out of it in the future. We all dream of writing books, or seeing it published, but I do not like seeing my material getting ripped off, or stolen. It may be a lot of work, but at the same time once it is finished it is there forever.
Or am I going too painstakingly about this, and should perhaps do it one game at a time?
'What type of world will i set it in?'.
This causes more questions and problems.
As I know, there are two mongoose worlds, plus to licenses.
There is Glorantha and Lankmar. I know of elric and hawkmoon, and will be considering them seperate entities with regard my Runequest campaign, asw they will be run also on seperate occasion.
Actually, as a memo, I may run a game or two of Moorcock stuff at my local con, known as Conclave:
http://www.thegatheringlimerick.com/
This is a fun con run in the west of Ireland, in the city of limerick, but a date has not been set yet, but should be June-August.
Anyhow, getting back to the point, there are inherrant problems with both setting.
Glorantha
PROS - The setting is the classic one, it sounds cool, and there is a very diverse and detailed history, and is a testament of how one's dream of a setting can come to pass.
CONS - It will take time to get to know the setting, how the world works, and there are a lot of books, and they cost money.
Lankmar
PRO - A classic d&d setting (i think), not too many books to get
CON - I have no idea about it, or what makes it special
Other settings
Say I want to use a setting from another game or from a video game, or book. I need to do a lot of work myself for it, and impossible amount, which means bumping back my game until about christmas.
Also, if i do it wrong and the group fizzles out, all my work goes down the toilet. Also, if it is a game of something from a book or something, it stops becoming runequest, doesen't it.
In addition to this, the work goes down the toilet. At least if it was my own material I could do something, otherwise it would be copyright infringement.
My own setting
I have my own idea for a world, but as it is with my own creation, I want to make something good out of it in the future. We all dream of writing books, or seeing it published, but I do not like seeing my material getting ripped off, or stolen. It may be a lot of work, but at the same time once it is finished it is there forever.
Or am I going too painstakingly about this, and should perhaps do it one game at a time?