To answere a whole slew of posts posted since I last checked this thread:
1) Playing the games: Id say play both ATCA and B5Wars as theyre two very different games, ACTA is for fleet combat, B5Wars is for playing fights between a few ships and their fighters in great detail. Fleet action from what Ive read is basically like ACTA but just overcomplicated unnecessarily.
Modelwise, If youre going to play both, mount them on hex stands AoG style (the AOG metal hex stands are superb actually, far far better than the Mongoose bases imho) and simply measuer from the front stem in ACTA.
2) B5 'Feel' of B5Wars vs ACTA: This has been argued to death frankly but I still personally think B5wars is better at capturing the B5Feel. The centauri debate aside, it just got some things so
right. In particular, adaptive armour, shadow energy abosprtion, and minbari stealth technology. It all worked beautifully and if you turned what was happeing in the game into an realtime battle in your mind it would have looked JUST like the TV show generally! ACTA is alot of fun and DOES have that special 'B5ness' to it but it just doesnt quite feel as 'real' somehow (and yes I know were talking about a TV show!). Stealth in particular in ACTA (and Im not getting into another stealth debate!) just doesnt feel like 'thats what we see on screen'. Of course ACTA has an advantage in that you actively control sensors as well as just firing weapons and so they could have stealth block sensor locks without directly havning to make it a weapon effect but such is life
3) The Centauri weapons: Ok now this one also has been debated ad infinitum! On the one hand, we never ONCE see a Centauri ship fire a beam weapon on the show and in a couple of episodes there ARE specific references to Cenaturi Ion Cannnons and them being explosive in nature rather than precisce cutting weapons. On the other hand, B5Wars based its designs DIRECTLY off the technical drawings from the CGI from the show where the Primus had 'lasers' noted. This was apparently a mistake but givent the circumstances its hardly AoG's fault! Furthermore JMS SAID in the preface he wrote himself for the AoG rulebook that 'the contents of this book is the definitive B5 Tech reference' (or words to that effect I cant remember EXACTLY what he said and dont have my book on me).
Now as much as I like JMS for giving us B5, if you follow what he says around at times, he strikes me at times as a bit up himself and somewhat arrogant (from what I've heard hes very quick to condemn other peoples handling of B5 in novels and the like and yet I've not yet read a B5 FAN FICTION with a worse overall story than, well, ALL the B5 movies aside from In the Beginning, and Crusade was hardly award winning material....) and has on many occasions contradicted himself in such matters and has flat out said at times that hes not bothered about techy details and just focusses on story.
Dont get me wrong, there is some utter crap out there that gets put forward as novels and when alls said and done B5 is JMSes brainchild and its up to him what he gives his blessing too but some of the comments I've read seem just a teensy bit hypocritical. As much as I love B5 theres alot of very very poor episodes and films in the franchise (its just fortunate that the good ones and overall story are so superb!).
But when alls said and done you cant very well argue for or against Ion Cannons or Twin arrays etc. Twin arrays WERE Ion weaponry, so really, whos to say that that wasnt just the proper name for them? And they were hardly pittiful little weapons, the heavier ones in particular were abosolutely ship killers and even the smaller ones due to sheer RATE OF FIRE.