G Quan said:
The Primus hull is upgraded from Raid to Battle. At the playtesting the people even say it is to strong on Raid with hull 6 and over 50 P of Damage. So I raise the Troops on a level short under that wath two T`Loth got and raise the weapons output in the same way.
For comparison:
Dilgar Kahtrik: 50 damage, 56 crew, hull 6
EA Explorer: 140 damage, 65 crew, only hull 4 but has interceptors
Gaim Shaakak: 38 damage, 40 crew, hull 6 and interceptors
Raiders Battlewagon: 35 damage, 40 crew, hull 6 and interceptors
And then there's the Brakiri Batrado, which is the Raid level variant of the Battle level Avioki, with the same damage and crew scores but only hull 5 compared to the hull 6 of the Avioki, presumably because the Batrado is supposed to be a freighter and has a lot of bulkheads missing to make way for large cargo holds. So you could always drop the Primus liner to hull 5 because, originally designed to be non-combatant, it is not as heavily armoured as the battlecruiser.
Now compare the battle-level Luxus to the Secundus, which is the Centauri troop transport variant. The Secundus has longer ranged secondaries with more AD and double damage; longer ranged main gun with fewer AD but twin-linked; no fighters but better antifighter; almost as many troops, two breaching pods and Shuttles 4 in case it needs to drop its troops onto a planet.
I would keep it as Raid level, lose the heavy plasma cannon and maybe drop the hull to 5 (although, based on the above examples, I don't think that 52 damage and hull 6 is unreasonable in a Raid ship if it doesn't have much else in its favour). Alternatively, if you're going to make it Battle level, at least give it the same sort of secondary armament as a G'Quan - 10AD twin-linked ion cannon and 6AD pulse cannon in all arcs.