Sadly I'm not going to be able to finish this in the same detail I started it so I will summarize what happened in the war in this post and then the heroquest in the next one.
A potted summary of what happened next
The PCs divided. Jotisan and Cormalin went to Jintul to spy out troop deployments while Larad and Keldo headed to the 5th Claw Camp via Granny Hickory's house. while at Granny's place they were attacked by another flying undead horror but defeated it easily. Granny's house had been ransacked and there was no sign of her but they did find an old piece of parchment written a language they didn't recognise. From there they spied out the 5th claw camp and saw a lot of new forces. They also saw various bodies in gibbets, one of them being Aslander. They decided that they could do nothing for him.
Cormalin and Jotisan didn't make much progress though Cormalin kept wandering into Wyrmfriend temples and listening to what they had to say. He appeared to be seeking something but didn't know what. Eventually they headed back to Malton where Jotisan explored the old wind temple out of town. In among all this what they didn't know was that Hara had sent a message to her superior, Viskinos, telling him to look out for 4 old ways traditionalists who were going to try to cause trouble. However the PCs simply went underground and didn't get involved meaning that Viskinos never found them. At the end of the week the Ebenriss came back for them.
On the Ebenriss, Larad noticed scorch marks much like the undead breath weapons of the flying horrors. Cormalin ended up striking up a bond with Erid. Especially when he started, drunkenly, mentioning that he thought Cadamil might be channelling some sort of demon. Cormalin has seen *something* looking out of Cadamil's eyes more than once now.
On returning they learn that the Solthi river valley was ravaged by a fireball. Over the coming days they learn that it was the culmination of a ritual by Delecti towards the "first breath" of the great dragon. The Orlanthi are disheartened and the PCs think back to the weeping spirit they met over a year ago claiming it's "all ashes. The ashbringer is coming." Maralis is relieved to see Larad back. She had worried that he might have been caught in the fireball.
Put on the back foot and appalled by the number of new troops, Maralis makes plans. Androfin does finally move though and sends 12 score men under the command of Harp The Dragonkiller. Rsadi also comes through for the God Learners with more weapons and a promise of mercenaries. The PCs are becoming suspicious but Cormalin asks Rsadi if she can explain the dragon breath. Rsadi says she can cast a spell that will "look through his eyes and see what he saw." madly CORMALIN LETS RSADI CAST THE SPELL ON HIM. Afterwards she sighs and says it didn't tell a lot.
Then KELDO COMES TO SEE RSADI AND ASKS HER FOR ADVICE. She says she could cast magic but Keldo refuses. So she makes a nice cup of tea and asks him questions. WHEN HE LEAVES KELDO DOESN'T NOTICE JUST HOW LONG HAS PASSED. Meanwhile Rsadi dances a happy jig of joy while noone's looking.
The PCs head back to Deepwell, concerned about the cave paintings and also concerned because Cadamil is there with a score of mercenaries helping to defend the town. This, they think, is not good. Cormalin has an encounter with an alynx and spends a lot of time spying on Cadamil. In the meantime they spend some time trying to find out where fords are on the river leading to the battle of the crossings. A tailed priest dragonewt, a dozen warriors and 3 score EWF find a crossing point. The biggest dinosaur they have seen yet simply wades into the water and proceeds to lie down, forming a makeshift damn. The PCs and 2 score Orlanthi warriors and commoners try and hold them off but once the warrior dragonewts start running along the back of the dinosaur they realise the gig is up. The surviving Orlanthi rout though the PCs and some warriors fight a delaying action through the woods.
Elsewhere, the EWF is pressing hard but the Orlanthi with the help of Harp and Rsadi are giving some ground but not a lot. The PCs are involved in various activities which come to a head towards the end of the season in Deepwell. It turns out that Cadamil had gained access to the caves. The PCs are appalled. Then the mercenary commander informs them that he is leaving because he's no longer being paid. The Orlanthi don't have enough money and get all righteously outraged. As the Ebenriss prepares to leave a couple of days later, the PCs are tricked back onto it.
This is Erid's betrayal. He has seen too much. He knows the PCs are wanted and feels that Cormalin is ready to convert to the EWF. As soon as they are on the ship, they realise they've walked right into a trap. Cormalin has a very strange meal with Erid. The others are locked up with no weapons and armour. Keldo falls asleep and then wakes in a panic, dreaming of Rsadi looking through his eyes. He's been having strange portents. His response? Kick the door open and charge out. Larad and Jotisan scramble to keep up. The air pirate outside the door is literally knocked onto his back (he fumbled) and a difficult fight below decks starts. Erid has just told Cormalin not to worry about Cadamil anymore because he's dead when they hear sounds of battle. The fight spreads and Yarlech starts to cut his way into the below decks. Erid flips out and heads for the wheel house to start tipping the ship around crazily. There is much hanging on, fighting, spending of Hero Points and just too late they get to the wheelhouse. Erid has locked the controls and is drooling blood from this freshly split tongue. Yarlech cuts him in half but can't right the ship in time. Then impact. Yarlech's actions means the ship hits and bounces then ploughs along the ground. The PCs make a lot of Resilience rolls, spend every last Hero Point and are amazed to crawl out of the wreckage still alive. Albeit with more broken bones than they can count and not so much crawling as dragging.
After a few more misadventures they make it back to Sunvale. They hear that the rest of the EWF is besieging Thunder Bridge where Maralis has been rallying the troops, so, exhausted though they are, they head there. They have to detour past the army and spot the big dinosaur from down river. They also know that some of the army is moving through the Troll Woods to the east. They can see what the plan is. Cormalin takes them back up the steep forest trail he followed Jezat down all those weeks ago. They make it to Thunder bridge by nightfall. They are challenged but identify themselves. It's raining buckets and they're covered in mud and down to their final fatigue level. As they enter the stockade, alarums are sounded. There's confusion and shouting and soon it becomes clear.
Maralis has been poisoned and her healer stabbed to death. The Orlanthi are without their general and the next morning the EWF will attack from two directions as well as from the air. All, it seems, is lost...