Lord David the Denied said:Ah, my good and dear friend, that stuff is out of date.
Trust me when I say a British section should have two LAWs included in its cost, but no reloads for them. It's accurate, believe me.![]()
SMGs have a 12" range in Waw, so that might be a bit much. Plus, when at half your rifle's range, you'll just be lobbing grenades.Lord David the Denied said:Range 10", damage 1D6, lethal zone 2" slow. Seems fair, for an off-the-cuff, pulled-out-of-my-arse statline... :lol:
Range 1", Damage: D6, Traits: LZ/2", Slow, Does not require LoS, firing squad may be hit if within LZ.
Rabidchild said:My own thought for grenades are these:This would mean that you're relying on the FZ to allocate the damage die, and once you close the distance, not all of your squad will have range. I hated the old BF:Evo when an entire squad would lob grenades.Code:Range 1", Damage: D6, Traits: LZ/2", Slow, Does not require LoS, firing squad may be hit if within LZ.
(US M67 Fragmentation Grenade) can be thrown 40 meters by average soldier. The effective casualty-producing radius is 15 meters. ALTHOUGH THE KILLING RADIUS IS 5 METERS AND THE CASUALTY PRODUCING RADIUS OF THIS GRENADE IS 15 METERS, FRAGMENTS CAN DISPERSE AS FAR AWAY AS 230 METERS.
I don't have my rulebook in front of me either, but from memory: Yes you can hit other friendly units if they are in the FZ, finally a game with friendly-fire! I think the wording of the rules says you cannot allocate dice from the FZ to the squad that created it, but doesn't mention LZ. I'd say that you could hit yourself with a stray LZ.Stormrider said:Just to clarify, I don't have the rulebook to hand, you can't hit your own men in the firezone. I know you can't hit the unit which created it, but what about your own other units or vehicles? Also, can you hit you your own men (in the creating unit or not) in the same Lethal Zone?
In a word, no.Stormrider said:As for the 3"/6" part, well, me and Rick (despite the arguments you hear) are regular opponents and have taken it as the firezone for all weapons are the size of the firezone of the largest weapon being fired's zone. This could be abused where 1 guy fires his rifle with auto to make the grenades fire zone 6"... Are we playing that right?