Stand back ya blood thirsty barbarians!
Tis here is a civil discourse on the merits of jumping on the Aquilonian bandwagon known as Dungeons & Dragons 4th Edition!
The reasons not to move Conan to 4e have been discussed and make great sense. Personally, I have found the current (or more specifically Atlantean edition) Conan rules to have just the right amount of kick to create some of the best roleplaying games we have ever played. Great moments from right out of the REH stories. Second Edition appears to not mess that formula up and adds some needed change. Things look good for the line.
However - What happens if Conan 4e is a part of D&D 4e's launch?
First off, Conan is now running with the big dogs. D&D 4e will sell huge, I have no doubt. I haven't played D&D since AD&D, but you could be a non-gamer and know that D&D is the Ipod of RPG's.
Second, Mongoose has an opportunity with Conan and only with Conan to partner up with this huge launch. Mongoose can not change Runequest to 4e or even Lone Wolf (second edition is being written right now and LW doesn't have the marketing cache of Conan). That leaves Conan - a highly successful brand name that would get immediate attention from gamers looking for a gritter, low-magic game with similar rules to 4e.
Third, I don't think it would be that hard to incorporate the majority of the PHB with some modifications to make a Conan/4e hybrid game. Take away some of the obvious issues and you have a fantasy game that just needs some Hyborian dirt - even Matt suggested it wouldn't be hard.
Fourth, the lead time Mongoose would have to sell their game over any other 4e OGL games - there will not be a glut of these - but only a handful. Mongoose could really shoot Conan out of a canon with a synergistic relationship with the massive marketing 4e is bound to have over their extended launch (3 books over x amount of months).
Fifth, any and all supplements created would have a crossover appeal to 4e gamers not neccessiarly playing Conan. This would only benefit Conan gamers as well, with higher sales and hopefully more supps/modules.
Believe me, I'm looking at hundreds & hundreds of dollars already spent on Mongoose's Conan RPG. And just yesterday I was salivating at all the books I'm gonna buy over the next 4 months. But, like Kennedy said in that famous speech:
Ask not what your gaming company can do for you but what can your gaming company do for your favorite game.
If you take away the emotion - is making Conan 4e the best thing for the life of the game?
What other benefits are there for jumping aboard the 4e marketing train?
Tis here is a civil discourse on the merits of jumping on the Aquilonian bandwagon known as Dungeons & Dragons 4th Edition!
The reasons not to move Conan to 4e have been discussed and make great sense. Personally, I have found the current (or more specifically Atlantean edition) Conan rules to have just the right amount of kick to create some of the best roleplaying games we have ever played. Great moments from right out of the REH stories. Second Edition appears to not mess that formula up and adds some needed change. Things look good for the line.
However - What happens if Conan 4e is a part of D&D 4e's launch?
First off, Conan is now running with the big dogs. D&D 4e will sell huge, I have no doubt. I haven't played D&D since AD&D, but you could be a non-gamer and know that D&D is the Ipod of RPG's.
Second, Mongoose has an opportunity with Conan and only with Conan to partner up with this huge launch. Mongoose can not change Runequest to 4e or even Lone Wolf (second edition is being written right now and LW doesn't have the marketing cache of Conan). That leaves Conan - a highly successful brand name that would get immediate attention from gamers looking for a gritter, low-magic game with similar rules to 4e.
Third, I don't think it would be that hard to incorporate the majority of the PHB with some modifications to make a Conan/4e hybrid game. Take away some of the obvious issues and you have a fantasy game that just needs some Hyborian dirt - even Matt suggested it wouldn't be hard.
Fourth, the lead time Mongoose would have to sell their game over any other 4e OGL games - there will not be a glut of these - but only a handful. Mongoose could really shoot Conan out of a canon with a synergistic relationship with the massive marketing 4e is bound to have over their extended launch (3 books over x amount of months).
Fifth, any and all supplements created would have a crossover appeal to 4e gamers not neccessiarly playing Conan. This would only benefit Conan gamers as well, with higher sales and hopefully more supps/modules.
Believe me, I'm looking at hundreds & hundreds of dollars already spent on Mongoose's Conan RPG. And just yesterday I was salivating at all the books I'm gonna buy over the next 4 months. But, like Kennedy said in that famous speech:
Ask not what your gaming company can do for you but what can your gaming company do for your favorite game.
If you take away the emotion - is making Conan 4e the best thing for the life of the game?
What other benefits are there for jumping aboard the 4e marketing train?