When a ship is crippled, it takes various sorts of damage: reduced movement stats, halved rating of clustered weapons, saves for individual turrets and special attributes.
Can any of that damage be repaired via Damage Control procedures? Or is the "crippling" a sign of damage too severe to be dealt with at sea?
Can any of that damage be repaired via Damage Control procedures? Or is the "crippling" a sign of damage too severe to be dealt with at sea?