B5 Licence will not be renewed in 2009

I think Ironwind will have a firesale much as mongoose did this year to be honest, unless someone else picks up the license and speaks to IWM about continuing production.
Besides the current LONAW supplement I am working on theres also a major races one with new ships for most of the fleets there as well.
 
CZuschlag said:
I've just (very briefly) looked at katadder's expansions, and, if we were to do it really fully and truly with massive testing and everything, there's 1-2 years of fan community work out there to be done.

Some stuff for future expansion are already out there, too! I seem to remember that Fleet Action ships for the Cascor and Hyach exist. There is at least one Ipsha model that will continue to be offered. Other ships we could release some general standards and a few suggestions and see what folks find off the shelves from other systems (some Ninjamagic stuff could stand in; so could ADB's generic-looking Hydrans; Aerotech --- ya, give some business back to Iron Wind for consideration of the remaster process!).

I was def looking at some of the Aerotech stuff for some ships for my projects
 
Kickaha said:
This is not the end.

I'd like to say I think you are right, but look at Starship Troopers, it is sad to say that that system is dead.

I came to Mongoose through Starship Troopers, then moved onto Babylon 5 A Call to Arms. Things were good for a bout a year... then Mongoose made some really bad choices. I can't help but see history repeating with ACTA.

This forum will be renamed, A Call to Arms, and have a few Babylon 5 articles remain. As time goes the Babylon 5 fans will leave. Just look at how few of the Starship Trooper fans stayed on the Battlefield Evolution section of the board.

I'll be shocked if the P&P book does come out, just like Starship Troopers Evolution, and Starship Troopers War of the Species were playtested and set for release.
 
I also have no doubt that Babless CTA, since it is a minis game, will have some ships to go with it and I am guessing that IWM may well be in the frame for that.

Since any minis game will need a few different looking fleets to be viable and depending on style, scale and genre etc, I can see some stand in B5 fleets coming from that source.
 
Stonehorse - Possibly, and in the long term probably, but in mid term there will be plenty of fan based output. Definitiely needs a forum however

The one thing that CTA will have going for it is the fact that CTA itself will continue, which should mean a easier continuous conversion route for Bab 5 CTA.

Like Lord David the Denied, I too have never sold my BFG stuff and I still play occasionally, contribute on the forum and look forward to the regular fan based Warp Rift magazine.

[On another note, I have finally found my signature. Don't know what frightens me more, the fact that I originally wrote the phrase or the fact that I thought to myself as I typed, "I've heard this somewhere before" and it then took me 10 minutes to remember where :o s]
 
silashand said:
wkehrman said:
Oh good, I'll borrow your copy, then.

What have I told you LEG guys about fantasy/sci-fi vs historical?

What, that they are much more fun than refighting battles where you know the historical outcome? ;-)

No, that sci-fi and fantasy rules, and the minis that go with them are one-trick ponies. When the game system runs its course, that's it. You're stuck with a pile of lead that's only good for the one system. This is fine _if_ you are in an area with a strong fan base, otherwise, Ebay here you come.

That and at least no one complains about my sci-fi miniatures not being the right shade of blue... :roll:

Fair enough, if you are willing to deal with the incessant arguing / complaining about the various imaginary weapons and their imaginary performances! There's very little room for debate over the performance of an M5 Stuart vs a Mark VI Tiger.

Counting on silashand's crappy die rolls since 2006.

I'm sure the odds will always be in your favor where my dice rolling is concerned :-).

You don't really think I'm going to rely on -my- die rolls do you? :wink:
 
The fact ACTA will continue then keeping B5:ACTA alive will be far easier. A new game with new interest/fans will mean fan made suppliments/rules will also get more support. Similar I suppose to Da Boss's version of the current fleet lists.

I'm really looking forward to ACTA 3.0 and will definately start porting over the B5 ships as I'm not going to buy new ships for a new game. I'll just use the rules. I hope there's a forum available for us all to discuss it though.
 
wkehrman said:
No, that sci-fi and fantasy rules, and the minis that go with them are one-trick ponies. When the game system runs its course, that's it. You're stuck with a pile of lead that's only good for the one system. This is fine _if_ you are in an area with a strong fan base, otherwise, Ebay here you come.

Realistically, historical games are no different. In the 2+ decades I've been playing miniatures the *only* historical systems that have stayed around are the various DBx incarnations, Flames of War and Warhammer Historical. All the others have pretty much been flashes in the pan as well. Of the three I mentioned, Flames of War has maintained its position by embracing the continual update philosophy of a large company where others have not. Warhammer Historical has the backing of an already existing large company. DBx, well, I've personally never seen the appeal of that ruleset, but oh well :-).

While you may not be able to use some of your fantasy/sci-fi minis when the game support goes away, I know lots of people who continue to play or more likely search out places to use them rather than hit eBay as you suggest. I would liken it to the Star Trek / Star Wars franchises. Both have been *hugely* successful and lived far beyond their original incarnations. I have no doubt that were a popular miniatures game system be developed for either of those that it too would survive. I don't count Star Fleet Battles as it's overly complicated and you mostly use counters - thus it appeals mostly to board wargamers. I also don't consider that pop-up card thingy that Wizards put out for Star Wars. Ugh.

In any event, the only advantage historicals have over fantasy/sci-fi in any context is reusability of miniatures, assuming you can find a system you like that uses the same scale. Otherwise, the actual rule systems are no more enduring than any other.

Fair enough, if you are willing to deal with the incessant arguing / complaining about the various imaginary weapons and their imaginary performances! There's very little room for debate over the performance of an M5 Stuart vs a Mark VI Tiger.

IMO that's part of the appeal of fantasy/sci-fi, i.e. the imaginary world settings that can be anything you want them to be. As you say there is no debate about a Stuart vs a Tiger. As for the games themselves it doesn't matter what genre you're playing. You still have the same players who will either cheese out their lists or who won't. We were discussing this last night actually. Personally I would enjoy historicals, including Flames of War, much more if there were more scenarios. Sure, the "build & bring" method of army creation is great too. It does, however, lend itself to more min-maxing than scenarios. JMO though and why I like the newer version of 40K better than previous incarnations because it, while stil not perfect, does try to implement a flexible scenario-based system.

You don't really think I'm going to rely on -my- die rolls do you? :wink:

At least you have periods where your dice rolling approaches phenomenal. I have periods where mine rises from the depths of abysmal to being merely poor ;-).

Cheers, Gary
 
I e-mailed Iron Wind to see what they were planning, but have yet to get a response. I am truly bummed by this, but it will in no way affect wethere I play or not. I will continue to play, the only thing that bums me is that I have 3 friends who are now hooked on it and then I have to tell them this. I do hope that IWM continues to produce the minis so they can get fleets of their own.
 
Bubba Ho-Tep said:
I e-mailed Iron Wind to see what they were planning, but have yet to get a response. I am truly bummed by this, but it will in no way affect wethere I play or not. I will continue to play, the only thing that bums me is that I have 3 friends who are now hooked on it and then I have to tell them this. I do hope that IWM continues to produce the minis so they can get fleets of their own.

cant see it myself, without a game what would be the point. be trickle flow from the occasional person who wants B5 minis for no other reason than they are B5. cant run a business on that.
 
silashand said:
Realistically, historical games are no different. In the 2+ decades I've been playing miniatures the *only* historical systems that have stayed around are the various DBx incarnations, Flames of War and Warhammer Historical. All the others have pretty much been flashes in the pan as well.

You miss the point. I'm not talking about the hundred or so dollars I've invested in rule books and supplements, I'm talking about the thousand or so dollars I've invested in minis. Stands of infantry, artillery pieces and tanks will translate from one game system to another. The game systems themselves come and go, but there always seem to be WWII games out there. The same minis I've used for Flames of War I can use for Blitzkrieg Commander or for Command Decision. When FOW fades away, I can use my Shermans and Tigers for whatever system replaces it. An Omega class Destroyer or a Sharlin Cruiser is just as iconic as a Sherman or Tiger. The problem with the Omegas and Sharlins is that they're iconic to a very specific, and copyrighted, universe.

While you may not be able to use some of your fantasy/sci-fi minis when the game support goes away, I know lots of people who continue to play or more likely search out places to use them rather than hit eBay as you suggest. I would liken it to the Star Trek / Star Wars franchises. Both have been *hugely* successful and lived far beyond their original incarnations. I have no doubt that were a popular miniatures game system be developed for either of those that it too would survive. I don't count Star Fleet Battles as it's overly complicated and you mostly use counters - thus it appeals mostly to board wargamers. I also don't consider that pop-up card thingy that Wizards put out for Star Wars. Ugh.

But in both cases support for the game system remains active. When SFB goes away (a little difficult to comprehend) there's no "next system", unless the license gets picked up by someone else.

In the particular case of B5:ACTA, I can certainly continue to play a "dead" game. But as the locals fade away (when does dag'karlove deploy to sea again?) it will be harder to find people willing to play a dead game.

In any event, the only advantage historicals have over fantasy/sci-fi in any context is reusability of miniatures, assuming you can find a system you like that uses the same scale. Otherwise, the actual rule systems are no more enduring than any other.

Historicals have familiarity as well. Folks see tanks and infantry and are reminded of Band of Brothers, or Saving Private Ryan or Kelly's Heroes....

As for reusability, that's the whole point isn't it? I don't want to spend $400 getting into a new game, only to have it fold and create a buyer's market for the figures that I'm now lucky to sell for 1/10th their original cost. Take a look at my favorite example, SportsClix (a fantasy baseball game, of a sort). I bought the figures at about $3.00 a piece and they are now Ebay'ing for 19 cents!
 
wkehrman said:
The problem with the Omegas and Sharlins is that they're iconic to a very specific, and copyrighted, universe.

You obviously haven't played Full Thrust then ;-).

But in both cases support for the game system remains active. When SFB goes away (a little difficult to comprehend) there's no "next system", unless the license gets picked up by someone else.

IMO this depends much on how strong the fan base is. Were SFB to go away I seriously doubt the trekkies would stop playing. That is one setting that's liable to outlive all of us.

In the particular case of B5:ACTA, I can certainly continue to play a "dead" game. But as the locals fade away (when does dag'karlove deploy to sea again?) it will be harder to find people willing to play a dead game.

Depends. I don't find it hard to find players for Man O' War and it's been dead since around 2000. Given that players seem to come out of the woodwork at every Genghis I don't think that will be all that much of a problem given the number and size of the fleets some of us possess.

Historicals have familiarity as well. Folks see tanks and infantry and are reminded of Band of Brothers, or Saving Private Ryan or Kelly's Heroes....

They are familiar only to those who like historical films and/or settings. Those who prefer sci-fi are much more likely to know more about multiple of the fictional universes.

As for reusability, that's the whole point isn't it? I don't want to spend $400 getting into a new game, only to have it fold and create a buyer's market for the figures that I'm now lucky to sell for 1/10th their original cost. Take a look at my favorite example, SportsClix (a fantasy baseball game, of a sort). I bought the figures at about $3.00 a piece and they are now Ebay'ing for 19 cents!

As I said, there are ways to reuse pretty much any game and/or minis. For all the varied space combat games that have come and gone, several offer ways to integrate pretty much anything. Fantasy is even better at that given the success of the LotR movies and a few others. There are numerous games where you can reuse almost any fantasy archetypal figure. The rules may be slightly different, but the figures easily migrate from one to another.

Face it, historicals appeal to a certain set of gamers and sci-fi/fantasy appeals to another. I know where I fit in that separation and I'm comfortable with it. To each their own though. However, to the point, in both cases a lot of the miniatures are reusable depending on how you wish to look at it.

Cheers, Gary
 
It won't matter about license for year or 2 as we won't be getting anything more than P&P in that time frame.
Why pay for a license when you aren't going to be putting out much new stuff anyway? Wait & get ot later if it's still available & it might even be cheaper & if someone else gets it thats good for us, maybe.
 
problem is theres not much profit in it. costs around £8k per year (from what I have gathered) for the lisence and to make that much every year would be difficult as most the regular customers have plenty of ships. 1st year would be ok if did new rules system as could probably sell enough books but after that its not worth it.
 
katadder said:
problem is theres not much profit in it. costs around £8k per year (from what I have gathered) for the lisence and to make that much every year would be difficult as most the regular customers have plenty of ships. 1st year would be ok if did new rules system as could probably sell enough books but after that its not worth it.

£8k? I'd consider that fairly cheap to be honest even if interest in the IP is waning. I rather suspect that the Mongoose "firesale" when the minis were withdrawn raised a great deal more money than that.

Regards,

Dave
 
Id guess that went more towards the huge publishing problems (alot of books had to be redone - sometimes time and time again) and the whole cost of the pre painted minis problems..................
 
Foxmeister said:
katadder said:
problem is theres not much profit in it. costs around £8k per year (from what I have gathered) for the lisence and to make that much every year would be difficult as most the regular customers have plenty of ships. 1st year would be ok if did new rules system as could probably sell enough books but after that its not worth it.

£8k? I'd consider that fairly cheap to be honest even if interest in the IP is waning. I rather suspect that the Mongoose "firesale" when the minis were withdrawn raised a great deal more money than that.

Regards,

Dave

true but then you have to produce your own minis as you wont get much profit from IWM doing them.
so it comes down to books sold (minus printing costs), which for the 1st year may do ok but after that what happens?
 
Hmm don't see the relevance of the firesale profits, they went into this year's accounts, how would that affect next year's? If 2009's license fee is more than 2009's expected profits then the company would be making a loss, no matter how much profit it made this year. The firesale can't be repeated, after all...
 
Burger said:
Hmm don't see the relevance of the firesale profits, they went into this year's accounts, how would that affect next year's? If 2009's license fee is more than 2009's expected profits then the company would be making a loss, no matter how much profit it made this year. The firesale can't be repeated, after all...

The relevance is not where the money went, but how much revenue the license generated. Whilst I agree that if the firesale hadn't happened, the volume of sales would've been much lower, I personally spent around £500 on minis during that time which would've been spread over a longer period if the minis hadn't been cancelled (less than a year though) , so I think that there is money to be made on the licence. If we'd seen more ACTA supplements and new races supported by minis, it's conceivable that sales could've been higher.

My point is more that I'm surprised that the B5 licence *only* costs £8k a year, which just sounds cheap to me (assuming it covers ACTA and the RPG) but I'm not in a position to know if the business model could support such a fee.

However, if Matt has decided not to renew the license, and that another IP can generate more profit who am I to argue? It's possible that it cost £6k previously and now WB want to try and wring more value of IP that is clearly decreasing in value whilst they are not actually promoting it.

Regards,

Dave
 
Back
Top