MustEatBrains
Mongoose
lastbesthope said:You have my sympathy MEB, I found out tonight that I actually broke my toe last week!
D'oh!
LBH
Ouch, sounds painful!
lastbesthope said:You have my sympathy MEB, I found out tonight that I actually broke my toe last week!
D'oh!
LBH
You know that A-F weapon you're talking about was totally intentional Bet you a cheese sandwich it's gone in 2e though...Voronesh said:No need for crazy A-F weaponry at crazy places.......
Burger said:You know that A-F weapon you're talking about was totally intentional Bet you a cheese sandwich it's gone in 2e though...
Ack, too rich for my blood.msprange said:I'll see your cheese sandwich and raise you a bacon butty that all AF weapons are gone in 2e
Seems highly likelyhiffano said:will their be a new anti fighter mechanism?
Ships with the Anti-Fighter X trait automatically attack any fighters within 2” at the end of the Movement Phase. They will roll as many Attack Dice as their Anti-Fighter trait score indicates, splitting this between multiple flights if they desire.
Any Attack Dice rolled from the Anti-Fighter trait that equals or exceeds the Hull of a flight will automatically destroy it, ignoring any Dodge trait
the fighter possesses (though Shields still apply). Anti-Fighter rolls may not be made against flights involved in dogfights. However, some special fighters may also have the Anti-Fighter trait, which may be used just before a dogfight is initiated, as enemy fighters move into contact. Once the dogfight has started, the trait may not be used.
Locutus9956 said:Hope Matt doesnt mind me posting this but this snippet is cut from the star wars mod:
Ships with the Anti-Fighter X trait automatically attack any fighters within 2” at the end of the Movement Phase. They will roll as many Attack Dice as their Anti-Fighter trait score indicates, splitting this between multiple flights if they desire.
Any Attack Dice rolled from the Anti-Fighter trait that equals or exceeds the Hull of a flight will automatically destroy it, ignoring any Dodge trait
the fighter possesses (though Shields still apply). Anti-Fighter rolls may not be made against flights involved in dogfights. However, some special fighters may also have the Anti-Fighter trait, which may be used just before a dogfight is initiated, as enemy fighters move into contact. Once the dogfight has started, the trait may not be used.
voodoomachine said:How's that been working out? It would seem to negate fighters altogether, which would be completely againest the lore as seen in the Holy Trilogy.