Hi Everyone,
First post to this forum...
Finally got my copy of the MGT Rules a few days ago and I've gone through most of the book by now. Based on the initial reading, the damage system seems very forgiving when using anything other than high-end energy weapons. The average person (even when unarmoured) seems to be able to take quite a few hits before going down.
Admittedly this is from an arm-chair gamer perspective... how does it run in actual play? Do players get sweaty dice-palms when their characters get into a fire fight? Is it "death by a thousand cuts" or one-decent-shot-and-you-go-down? Have others found it necessary to house-rule the damage system?
First post to this forum...
Finally got my copy of the MGT Rules a few days ago and I've gone through most of the book by now. Based on the initial reading, the damage system seems very forgiving when using anything other than high-end energy weapons. The average person (even when unarmoured) seems to be able to take quite a few hits before going down.
Admittedly this is from an arm-chair gamer perspective... how does it run in actual play? Do players get sweaty dice-palms when their characters get into a fire fight? Is it "death by a thousand cuts" or one-decent-shot-and-you-go-down? Have others found it necessary to house-rule the damage system?