While I was at the King of the Jumpgate tournament in Sacramento yesterday, I came across a rules interpretation question that I had not considered before. My Centuari were trying to kill a Vorlon Destroyer, and I was doing what I thought was correct. Hull = 5, Super AP (for the beam weapon in question) takes the target number to 3. Since they are Ancients, the target number would be 4. (Beating their hull score.)
The Vorlon player said that, no, it was a target of 3, not 4. We looked it up in SFOS, and the following text was what I was reading to come to my conclusion:
Now, all of the other players there read the rule as needing to equal the hull score to get a hit. Where I play, we had always played it as you did need to beat the targets' hull score to get a hit. We played it for the tournament as you needed to equal the target’s hull score to get a hit.
Any discussion would be most welcome on how it is interpreted at your local area.
Fin-man
The Vorlon player said that, no, it was a target of 3, not 4. We looked it up in SFOS, and the following text was what I was reading to come to my conclusion:
Based on highly advanced bio-technology, Shadow vessels are organic creations and so do not have the same structure as other ships. Because of this, they take damage in a very different manner. Every successful attack on a Shadow vessel that beats its Hull score will cause damage, without the need to roll on the normal Damage table. Instead, roll on the Shadow Damage table. Page 105: SFOS
Based on highly advanced bio-technology, Vorlon ships are organic creations and so do not have the same structure as other ships. Because of this, they take damage in a very different manner. Every successful attack on a Vorlon vessel that beats its Hull score will cause damage, without the need to roll on the normal Damage table. Instead, roll on the Vorlon Damage table. Page 111: SFOS
Now, all of the other players there read the rule as needing to equal the hull score to get a hit. Where I play, we had always played it as you did need to beat the targets' hull score to get a hit. We played it for the tournament as you needed to equal the target’s hull score to get a hit.
Any discussion would be most welcome on how it is interpreted at your local area.
Fin-man