Well I and my teamate had a great time just as everyone else from the sounds of it! (appologies to those of you whose names I forget, I'm no good at remembering names in general!)
My teamate Rob plays Dilgar so I decided on the slightly ironic choice of my Dilgar War era Early Years EA (also it happened to be my new fleet so I had to use it
Fleets:
EA Early Years
Nova - Nova furies
2 x Rail Hyperions - Tiger furies
2 x Hermes - Tiger furies
Dilgar Imperium
Tagrath - Thorun Torpedofighters
2 x Ochlavita Ki
2 x Jashakar Vae (or Tae, the scout version, I always get the names mixed up

)
Game 1:
Was fought against the combined forces of the Minbari and the ISA. Our plan was to advance te Dilgar Pentacon and blast everything in its path to bits while the Nova and Hyperions jumped into the middle of the enemy and opened fire in all directions, unfortunately the Dilgar turned the wrong way and whilst totally obliterating the enemy Tigara they left themeselves rather vulnerable to everything else and were promptly ripped to bits. For my part I miscalculated my jump points and came in too far back....

We took some of them with us and held a table quarter but victory went to the Boneheads in the end by a signifigant margin of 17-3 vps. An enjoyable game nonetheless despite the constant cries of 'yeah I know' 'I want that one'
Game 2:
I feel the need to appologies to our opponents for this game as quite frankly we wont this one on overwhelming dice luck. It seeme dthe Dilga had invented some kind of special homing bolters that were phsically incable of not hitting some critical system as virtually every shot slammed home with a masters of destruction triple damage crit and with an enemy Nova going up in a huge explosion on turn one and a virtually undamaged whitestar getting blown to smithereens by a single bolt shot from a thorun. Ouch. To say LBHs resoponse to this was.... colourful.... would be something of an understatement but it was all in good fun

Despite this one being horrifically one sided down to the dice it was still great fun and our opponents were great fun to play against

In the end it was unsurprisingly a 20-0 win.
Game 3:
Facing off against Triggy's Psi Corps and ISA allies the plan was simple, move the slower ships down one flank and engage luring the enemy to tha flank and hopefully break through and then run the faster elements of the fleet through the opposite end. Unfortunately we made a vital mistake in using the Tagrath as part of the 'blasty end' when it could have easily run off the far end for a big chunk of victory points. Also the rest of the force got comfortably blown to bits by the Big guns of the Psi Corps motherships and whitestars guns. An interesting game all the same though! We lost 20-0 in the end, we got some ships off but not nearly enough to offset our losses
Game 4:
In what was easily the most enjoyable game of the day we held the line against a swarm of Chronos frigates and Vree Bombardment saucers, the Chronos proved as damnably resilient as ever with a few managing to run past the lines but the fragile Vree faired much less well, with each of them getting ripped to shreds by massed bolters, missiles, plasma cannons and rail guns (with the exception of the Varl that got away more or less untouched since we figured its high stealth made it a riskier target to put fire into than other alternatives) We won this one 20-0 in the end, despite the fact the game was relatively close up till near the end when it came right down to it the combined firepower was just too much for the vree to withstand and the couple of chronos that didnt make it past the lines sealed the match really. Nonetheless a fantastic game and I must say, whilst it might not make as much SENSE I far prefer the '2 ships at a time' gauntlet play to the standard blockade run, makes for a much more interesting game!