an offficial RPG of James Cameron Avatar

LWhitehead

Mongoose
Hi as a big fan of James Cameron's Avatar movie and setting, and I also have the video game as well. Whil playing the video game it felt like an RPG so why not have an official RPG set in tthe world of Pandora and Earth, the player could be an Avatar fighting RDA or a native Na'vi.


This RPG would expand on Pandora like how many Na'vi tribes there and what types there are like in the Elfquest RPG, also this RPG ould expand on RDA and other Earth based corps interested in Pandora.


LW
 
That would be cool as a campaign book. But direction might be an issue. I do not have the computer game, so I do not know how much more flavor text is there. Because of the success of the move, James Cameron has gone on to agree to do a trilogy, so an RPG or Campaign Book might be invalidated by elements from the sequels. That is of course, if the sequels ever get completed.
If the RPG is coordinated with the sequels, that would work of course.
 
Let's see, first release the core rulesbook ($50?) followed by a deluxe rulesbook a few months later for more money ($75?) and 5% more material. Followup with the Earth Sourcebook, the Pandora Sourcebook, the Corporate Guidebook, The Na'vi Sourcebook, and an Equipment Guide/GM Screen. Then release a revised rulesbook for each sequel (at least two last I heard)... :P

Sorry, I loved the movie too, just miffed about how they are releasing it in theaters and on DVD...evil, money grubbing egomaniacs (that's as nicely as I can put it on this forum).

You could actually adapt Avatar somewhat to Traveller, or at least the rules set. The Pandora (?) Survival Guide I picked up in a bookstore has a lot of info on Pandora (home system = Alpha Centauri, planet size, atmosphere, wildlife, etc.; you can easily extrapolate the rest). Plus some of the other books put out about the movie could prove useful as well -- photos to show players certain things, possibly things not seen in the movie, or considered...
 
The issue with Avatar is I can see it going the same way as B5, Cameron and the studio not liking how a rpg company makes things up in there universe, or they would be like New Line with GW and just be quite harsh on the license to start with.

I think at best Avatar would make a generic setting, theres nothing really new and spangly about it since most of the source material is stolen from Dancing with Wolfs, The Last mohican, Fern Gully and so on.

The film was a good retelling, but I am not sure how interesting it would be to play around in that world, or the range or stories you could tell.
 
True, Hollywood does like to play around with original source material to the point of being almost unrecognizable...but heaven help you if you do the same to their material. :evil:

Generic could work wherein the campaign takes place in a single solar system aside from Earth...worked for the Blue Planet RPG IMHO (much preferred the second edition version though I was disappointed with the lack of any real rules dealing with underwater combat...great setting though). Now that I think of it, the Blue Planet campaign setting is very similar to Avatar -- pristine planet with human, human variants, (uplifted) cetacean, and alien natives; big Earth-based corporations coming in to exploit the planet to varying degrees; a monolithic world government based on Earth which seeks to keep order amongst everyone with Judge Dredd-like marshalls and cadres of super-soldiers; plus colonists, criminals, explorers, terrorists, and refugees from Earth...all overlapped with sort of a American Wild-West feel to it and hints of things both ancient and alien. 8)
 
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