Hi, this is my first post here so go easy on me .
I've never been particulary fond of using XP as a tool for magical effects in d20 - I can understand it's use as a balancer in D&D for making permanent items and for very powerful spells like Wish and Miracle but when reading the Summoning spells in Conan, even the low 25 or 50 XP cost seems a tad on the harsh side for spells that only last a few minutes as without any long term benefit it will put Summoners behind everyone else XP wise.
In addition, NPCs (at least IMC) are rarely given XP totals - so they won't be penalised at all for casting Summoning Spells before they are (generally) killed by the PCs.
So, instead of an XP cost, what are peoples opinions on doing temporary Characteristic damage - probably CON as this tends to be the most debilitating in a combat situation (when Summoning spells will often be used) - as in the d20 version of Call of Cthulhu?
The question then becomes how much CON damage to inflict - I was thinking 2 points per 25 XP as this will always have an effect on Hitpoints, Saving Throws etc.
This would mean that NPC Sorcerers would have to consider whether it is worth casting a Summoning when the PCs are beating down the door - as they will weaken themselves - and still provides a nasty (albeit temporary) disadvantage to casting Summoning Spells.
Anyway, what do people think?
Phil
I've never been particulary fond of using XP as a tool for magical effects in d20 - I can understand it's use as a balancer in D&D for making permanent items and for very powerful spells like Wish and Miracle but when reading the Summoning spells in Conan, even the low 25 or 50 XP cost seems a tad on the harsh side for spells that only last a few minutes as without any long term benefit it will put Summoners behind everyone else XP wise.
In addition, NPCs (at least IMC) are rarely given XP totals - so they won't be penalised at all for casting Summoning Spells before they are (generally) killed by the PCs.
So, instead of an XP cost, what are peoples opinions on doing temporary Characteristic damage - probably CON as this tends to be the most debilitating in a combat situation (when Summoning spells will often be used) - as in the d20 version of Call of Cthulhu?
The question then becomes how much CON damage to inflict - I was thinking 2 points per 25 XP as this will always have an effect on Hitpoints, Saving Throws etc.
This would mean that NPC Sorcerers would have to consider whether it is worth casting a Summoning when the PCs are beating down the door - as they will weaken themselves - and still provides a nasty (albeit temporary) disadvantage to casting Summoning Spells.
Anyway, what do people think?
Phil