snrdg121408
Mongoose
Howdy phild,
I think there are four Traveller variants that calculate weight in addition to volume. MT, TNE, T4, and GT I'm pretty sure have ways to calculate weight that may accomplish what you are asking about.
An attacker's vessel usually is going to engage at target that is slower and not as well armed. A majority of freighters I've either been on or engaged in a Traveller game usually ahd an acceleration of 1 to 2G. The vessels attacking the frieghters usually had acceleartions of 3 or 4. If military then the acceleration might be as high as 6G.
I think there are four Traveller variants that calculate weight in addition to volume. MT, TNE, T4, and GT I'm pretty sure have ways to calculate weight that may accomplish what you are asking about.
An attacker's vessel usually is going to engage at target that is slower and not as well armed. A majority of freighters I've either been on or engaged in a Traveller game usually ahd an acceleration of 1 to 2G. The vessels attacking the frieghters usually had acceleartions of 3 or 4. If military then the acceleration might be as high as 6G.
phild said:Would it be that difficult to create a rough n ready system though?
Hull weighs X per Tonne displacement
Occupied space weighs extra Y per Tonne displacement
Empty space weighs nothing extra
Fuel weighs 1 per Tonne displacement
Wouldnt make much difference to most ships, but would give larger freighters some options around dumping cargo and/or jump fuel in order to speed away from attackers