snrdg121408
Mongoose
Morning GypsyComet,
I've dug out my copies of MT, TNE, T4, and GT and they at least acknowledge the fact that anything on a deckplan drawing is subtracted from the design displacement.
What is abstract about clearly identifying that X number of squares makeup an airlock, ship's locker, or passageway on a deckplan?
The squares supposedly represents the dtons that the components subtract from the total available.
Abstract to me is the component identified as a 20-dton Bridge. How many squares make up a control console or the avionics package? Whatever I as the designer feels is needed provided I do not exceed the 20-dtons allocated to the Bridge.
My apologies for being stubborn and I'll try an drop the subject. I do appreciate the comments and your help, under other names, on the various forums over the past several years.
I've dug out my copies of MT, TNE, T4, and GT and they at least acknowledge the fact that anything on a deckplan drawing is subtracted from the design displacement.
What is abstract about clearly identifying that X number of squares makeup an airlock, ship's locker, or passageway on a deckplan?
The squares supposedly represents the dtons that the components subtract from the total available.
Abstract to me is the component identified as a 20-dton Bridge. How many squares make up a control console or the avionics package? Whatever I as the designer feels is needed provided I do not exceed the 20-dtons allocated to the Bridge.
My apologies for being stubborn and I'll try an drop the subject. I do appreciate the comments and your help, under other names, on the various forums over the past several years.
GypsyComet said:snrdg121408 said:You really need to go dig up a copy of MegaTraveller or TNE ship design, and leave the purposely abstract versions of ship design to the amateurs.
Setting hard standards for airlocks means you need to start outside the ship and look at the interstellar commerce model. What is being shipped, how it is being shipped, and what sort of facilities will be loading it into a ship's cargo capacity.
Traveller (in MT and TNE) set the size of the hardware that moves the air in and out of an airlock. The airlock chamber itself could be anywhere from a crawl lock (maybe 2.5 cubic meters, just enough to get a person through) to a "two-doored closet" (about half a dton, and fairly common on adventure class ships), to the five dton cargo container lock or something you can drive a 10 dton ATV through.
There are at least as many possible "standards" as there are things to load onto a ship. All of them share the air-moving hardware and two doors through a fully enclosing bulkhead, but otherwise...