snrdg121408
Mongoose
Morning all,
One of the items that have always given me trouble in drawing Traveller deckplans centers around the volume of airlocks, ship's lockers, and passageways, aka corridors or hallways. MgT, unfortunately, still does not help me out in getting a good handle on the volume of the components listed in the subject line. For most of the design sequences not defining the volume of an airlock, ship's locker, and passageways are one factor in having deckplans the exceed the ship's listed displacement tons.
Volume in MgT as well as all the Traveller flavors is measured as 1 displacement ton, with two exceptions equals, 14 cubic meters of hydrogen. MT uses 13.5 cubic meters and GT uses 500 cubic feet. With the exception of GT, the scale of a deckplan uses 2 squares to represent 1 dton, which equals 1.5 meters wide by 3 meters long, and an overhead, ceiling for landlubbers, height of 3 meters.
Most of the flavors of Traveller state that a ship can have a maximum of 1 airlock per 100-dtons of hull but not how much volume the component takes up. Many of the deckplans shows at least two airlocks, one adjacent to the bridge and a second one adjacent to the Engineering Spaces. MgT Core book states the standard airlock, page 137, is designed to fit 3 people in vacc suits. Unfortunately, like most of the Traveller design sequences MgT does not mention the volume.
Unfortunately, I'm not sure if the examples shown on the deckplans in the MgT if the airlocks are 1-dton or 0.5-dtons. The Scout/Seeker deckplans, like a majority of Traveller plans, has some issues matching the dtons of components in the design worksheet. Per the design worksheet the electronics requires 2-dtons of space which I think equals Avionics is 1 square. This indicates, to me anyway, that 1 square = 2 dtons. Moving to the bridge I count either 5.5 or 6 squares making the bridge 11 or 12 dtons not 10 dtons listed on the worksheet. The staterooms appear to match the spreadsheet 16-dtons using 2-dtons per square if you do not include the passageway. Looking at the cargo hold for the two there are 13 squares, 15 if you count the Drone launch area. This does not match with the cargo space listed on the worksheet. Engineering matches the worksheet 16-dtons total if the squares represent 1-dton.
Ship's lockers, in many of the other variants, are mentioned but not how many or how much volume they take up. MgT core book on page 110 states that, which is refreshing, a ship has a ship's locker. Unfortunately MgT, like most Traveller variants, does not define how much volume and only 1 ship's locker regardless of ship size.
Of course the volume of a ship's locker is going to vary depending on the ship's lockers purpose. A ship's locker designated to store a ship's handguns, rifles, and ammo/power packs will take up a small space, just for scale, say 0.25-dtons. While a ship's locker designated for vacc suit storage and suit-up room might be a small 1-dtons. Again, I can't tell from the MgT deckplans how much volume the component takes. Another minor gripe, even with MgT, is the deckplans, when shown, have only 1 ship's locker. In theory, and if the GM is being nice, anything the players may need is stored in the ship's locker. What happens if the ship's locker is destroyed. Everything in the locker is destroyed which usually includes vacc suits, weapons, and the items that can be used to repair damage. At minimum any ship, civilian or military, will have at least 1 ship's locker. As the vessel get larger they need more ship's lockers that are spread throughtout the ship. In the Navy each compartment had a ship's locker used for damage control equipment and basic medical stuff. The larger the ship the more lockers.
Passageways which is traditional seafaring speak for corridors or hallways are another item not very well defined in most of the Traveller design systems. Most of the design sequences state in some fashion that a standard 4-dton stateroom includes part of a ship's passageway. Unfortunately, they don't state how much of the stateroom's 4-dtons are used to make up corridor/passageway. Again going to the Scout/Seeker deckplans outside the 4 staterooms are 4-squares representing a passageway. Do the 4 squares represent 4 or 8-dtons of volume?
I'd like to recommend the following
For a standard 3-person in vacc suit airlock be 0.5-dtons.
The minimum size for a ship's locker should be 0.25-dtons.
A passageway is a minimum of 0.25-dtons.
Respectfully,
One of the items that have always given me trouble in drawing Traveller deckplans centers around the volume of airlocks, ship's lockers, and passageways, aka corridors or hallways. MgT, unfortunately, still does not help me out in getting a good handle on the volume of the components listed in the subject line. For most of the design sequences not defining the volume of an airlock, ship's locker, and passageways are one factor in having deckplans the exceed the ship's listed displacement tons.
Volume in MgT as well as all the Traveller flavors is measured as 1 displacement ton, with two exceptions equals, 14 cubic meters of hydrogen. MT uses 13.5 cubic meters and GT uses 500 cubic feet. With the exception of GT, the scale of a deckplan uses 2 squares to represent 1 dton, which equals 1.5 meters wide by 3 meters long, and an overhead, ceiling for landlubbers, height of 3 meters.
Most of the flavors of Traveller state that a ship can have a maximum of 1 airlock per 100-dtons of hull but not how much volume the component takes up. Many of the deckplans shows at least two airlocks, one adjacent to the bridge and a second one adjacent to the Engineering Spaces. MgT Core book states the standard airlock, page 137, is designed to fit 3 people in vacc suits. Unfortunately, like most of the Traveller design sequences MgT does not mention the volume.
Unfortunately, I'm not sure if the examples shown on the deckplans in the MgT if the airlocks are 1-dton or 0.5-dtons. The Scout/Seeker deckplans, like a majority of Traveller plans, has some issues matching the dtons of components in the design worksheet. Per the design worksheet the electronics requires 2-dtons of space which I think equals Avionics is 1 square. This indicates, to me anyway, that 1 square = 2 dtons. Moving to the bridge I count either 5.5 or 6 squares making the bridge 11 or 12 dtons not 10 dtons listed on the worksheet. The staterooms appear to match the spreadsheet 16-dtons using 2-dtons per square if you do not include the passageway. Looking at the cargo hold for the two there are 13 squares, 15 if you count the Drone launch area. This does not match with the cargo space listed on the worksheet. Engineering matches the worksheet 16-dtons total if the squares represent 1-dton.
Ship's lockers, in many of the other variants, are mentioned but not how many or how much volume they take up. MgT core book on page 110 states that, which is refreshing, a ship has a ship's locker. Unfortunately MgT, like most Traveller variants, does not define how much volume and only 1 ship's locker regardless of ship size.
Of course the volume of a ship's locker is going to vary depending on the ship's lockers purpose. A ship's locker designated to store a ship's handguns, rifles, and ammo/power packs will take up a small space, just for scale, say 0.25-dtons. While a ship's locker designated for vacc suit storage and suit-up room might be a small 1-dtons. Again, I can't tell from the MgT deckplans how much volume the component takes. Another minor gripe, even with MgT, is the deckplans, when shown, have only 1 ship's locker. In theory, and if the GM is being nice, anything the players may need is stored in the ship's locker. What happens if the ship's locker is destroyed. Everything in the locker is destroyed which usually includes vacc suits, weapons, and the items that can be used to repair damage. At minimum any ship, civilian or military, will have at least 1 ship's locker. As the vessel get larger they need more ship's lockers that are spread throughtout the ship. In the Navy each compartment had a ship's locker used for damage control equipment and basic medical stuff. The larger the ship the more lockers.
Passageways which is traditional seafaring speak for corridors or hallways are another item not very well defined in most of the Traveller design systems. Most of the design sequences state in some fashion that a standard 4-dton stateroom includes part of a ship's passageway. Unfortunately, they don't state how much of the stateroom's 4-dtons are used to make up corridor/passageway. Again going to the Scout/Seeker deckplans outside the 4 staterooms are 4-squares representing a passageway. Do the 4 squares represent 4 or 8-dtons of volume?
I'd like to recommend the following
For a standard 3-person in vacc suit airlock be 0.5-dtons.
The minimum size for a ship's locker should be 0.25-dtons.
A passageway is a minimum of 0.25-dtons.
Respectfully,