truetrueevil
Mongoose
So I've been GMing my first few games and am having some teething difficulties with the new multi D6 system as apposed to the old D20.
My greatest issue is setting difficulty. Where in D20 a check directly correlates to how good a character may be at a skill, the requirement for the GM to bodge a difficulty requirement for every roll in new paranoia (which seems to be the intention) gets quite confusing and difficult.
For example taking a simple stealth check, whole party is creeping past a raging Scrub-bot, NODES range from 1-7 or even down to -7. meaning any difficulty check of greater than 2 success is literally IMPOSSIBLE to pass for players with skill of 1. But doing difficulty 1 or 2 checks for everyone to make things possible seems like I'm being a bit nice.
I also find myself adjusting check difficulty depending on their skill so a skill 7 for a hard check might get a requirement of 5 or a skill 3 might get a requirement of 2 which is bit silly, though nobody at my table has complained it feels like I'm completely dodging the point of variable skills but I find it very hard to hit a consistent balance.
Anyone had similar problems or got advice?
My greatest issue is setting difficulty. Where in D20 a check directly correlates to how good a character may be at a skill, the requirement for the GM to bodge a difficulty requirement for every roll in new paranoia (which seems to be the intention) gets quite confusing and difficult.
For example taking a simple stealth check, whole party is creeping past a raging Scrub-bot, NODES range from 1-7 or even down to -7. meaning any difficulty check of greater than 2 success is literally IMPOSSIBLE to pass for players with skill of 1. But doing difficulty 1 or 2 checks for everyone to make things possible seems like I'm being a bit nice.
I also find myself adjusting check difficulty depending on their skill so a skill 7 for a hard check might get a requirement of 5 or a skill 3 might get a requirement of 2 which is bit silly, though nobody at my table has complained it feels like I'm completely dodging the point of variable skills but I find it very hard to hit a consistent balance.
Anyone had similar problems or got advice?