Ive been considering using the scenario high and dry to start my campaign. I’d like to modify the scenario so the characters get the harrier from the Pirates of Drinax campaign based on the above scenario instead of it just being handed to them. Does anyone have any advice on porting this over to the Sindal and/or other nearby sub sector of the Trojan Reach?
I did exactly this. Using Cordillon, with the players starting at the Imperial naval base on Empire.
Started with the noble who'd rolled a yacht in character generation being sent a holo of Oleb saying "That yacht I promised you - I've got something better! Much better! SO much better! ...but there's been a terrible mis-jump when testing its engines, and the crew's bugged out, so you need to fetch it from Cordillon and bring it back to Drinax for repairs. But it's awesome! You'll love it!"
One session in so far, they've flown the Harrier through the hypoclastic cloud, adopted the wolf and called it Chewie, and we're off and going. We did one round of combat when Chewie tried to steal a backpack with food in it and the marine tried to shoot Chewie, which was kind of ideal as a first combat with an unfamiliar system. As I last played Traveller in the 1980s, and most of my players are brand new, High and Dry was nice.
But I might come to regret just how far away we have started from Drinax - 10 jumps at jump-2. It may take a couple more sessions just to get to the Letter of Marque.