Anyone can get Divine Magic by joining a cult, but what about sorcery? Is it possible to start with Manipulation and/or a Grimoire without being either a Sorceror or Witch by profession?
I am creating a Keet Phoenic (Peacock) who was taken by pirates at an early age and sold to a Jrustelan noble sorceror who kept him as a pet, not really realising that he was intelligent. He overheard enough of his master's mutterings and musings (and maybe some lessons he was giving) to pick up the basics of Manipulation, and secretly gained access to his owner's grimoire, until he was discovered and had to flee.
I probably will use this character as an NPC in my game, but I'm interested in opinions anyway. Is it ok to take a profession such as Ship's Keet, and spend Free Skill Points on Manipulation and a Grimoire? What about the wider question of, say, a Seshnelan knight or an Aeolian warrior, can they have sorcery magic?
I am creating a Keet Phoenic (Peacock) who was taken by pirates at an early age and sold to a Jrustelan noble sorceror who kept him as a pet, not really realising that he was intelligent. He overheard enough of his master's mutterings and musings (and maybe some lessons he was giving) to pick up the basics of Manipulation, and secretly gained access to his owner's grimoire, until he was discovered and had to flee.
I probably will use this character as an NPC in my game, but I'm interested in opinions anyway. Is it ok to take a profession such as Ship's Keet, and spend Free Skill Points on Manipulation and a Grimoire? What about the wider question of, say, a Seshnelan knight or an Aeolian warrior, can they have sorcery magic?