sidewinder said:Does anyone know why opening a real to hyperspace jump point does no damage? I was just watching ACTA's and the Victory did just that to destroy some drakh raiders.
Lord David the Denied said:I'm pretty the 2nd ed rulebook says you can't use a jump point opened by an enemy. Can't check it, though, I lent the book to someone!![]()
Lord David the Denied said:I'm pretty the 2nd ed rulebook says you can't use a jump point opened by an enemy.
Bah, spoiling our fun with a poxy "rule"tneva82 said:Nope. Instead it says any friendly ship or fighter moving into jump point goes into hyperspace ;-)
Burger said:Bah, spoiling our fun with a poxy "rule"![]()
I guess the ship opening the JP could close it as the enemy ship travels through. The results would not be nice.Voronesh said:How does a JP discern if a ship flying "through" it is a friendly WS or an enemy Drakh Raider
Voronesh said:Basically a rule that states that a JP can onyl be used by friendlies dioesnt really make sense.
tneva82 said:sidewinder said:Does anyone know why opening a real to hyperspace jump point does no damage? I was just watching ACTA's and the Victory did just that to destroy some drakh raiders.
Are you sure it wasn't case of drakh trying to pursue victory into jump point which collapsed before they could pursue? Seem to recall such a scene but in ACTA you can't exactly try to pursue ship into hyperspace and ergo that scenario doesn't apply.